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/*
(c) Copyright 2001-2009 The world wide DirectFB Open Source Community (directfb.org)
(c) Copyright 2000-2004 Convergence (integrated media) GmbH
All rights reserved.
Written by Denis Oliver Kropp <dok@directfb.org>,
Andreas Hundt <andi@fischlustig.de>,
Sven Neumann <neo@directfb.org>,
Ville Syrjälä <syrjala@sci.fi> and
Claudio Ciccani <klan@users.sf.net>.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the
Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
#include <config.h>
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <fusion/reactor.h>
#include <directfb.h>
#include <core/coredefs.h>
#include <core/coretypes.h>
#include <core/input.h>
#include <misc/util.h>
#include <direct/interface.h>
#include <direct/mem.h>
#include "idirectfbinputdevice.h"
#include "idirectfbinputbuffer.h"
/*
* processes an event, updates device state
* (funcion is added to the event listeners)
*/
static ReactionResult
IDirectFBInputDevice_React( const void *msg_data,
void *ctx );
/*
* private data struct of IDirectFBInputDevice
*/
typedef struct {
int ref; /* reference counter */
CoreInputDevice *device; /* pointer to input core
device struct*/
int axis[DIAI_LAST+1]; /* position of all axes */
DFBInputDeviceKeyState keystates[DIKI_NUMBER_OF_KEYS];
/* state of all keys */
DFBInputDeviceModifierMask modifiers; /* bitmask reflecting the
state of the modifier
keys */
DFBInputDeviceLockState locks; /* bitmask reflecting the
state of the key locks */
DFBInputDeviceButtonMask buttonmask; /* bitmask reflecting the
state of the buttons */
DFBInputDeviceDescription desc; /* device description */
Reaction reaction;
} IDirectFBInputDevice_data;
static void
IDirectFBInputDevice_Destruct( IDirectFBInputDevice *thiz )
{
IDirectFBInputDevice_data *data = (IDirectFBInputDevice_data*)thiz->priv;
dfb_input_detach( data->device, &data->reaction );
DIRECT_DEALLOCATE_INTERFACE( thiz );
}
static DirectResult
IDirectFBInputDevice_AddRef( IDirectFBInputDevice *thiz )
{
DIRECT_INTERFACE_GET_DATA(IDirectFBInputDevice)
data->ref++;
return DFB_OK;
}
static DirectResult
IDirectFBInputDevice_Release( IDirectFBInputDevice *thiz )
{
DIRECT_INTERFACE_GET_DATA(IDirectFBInputDevice)
if (--data->ref == 0)
IDirectFBInputDevice_Destruct( thiz );
return DFB_OK;
}
static DFBResult
IDirectFBInputDevice_GetID( IDirectFBInputDevice *thiz,
DFBInputDeviceID *id )
{
DIRECT_INTERFACE_GET_DATA(IDirectFBInputDevice)
if (!id)
return DFB_INVARG;
*id = dfb_input_device_id( data->device );
return DFB_OK;
}
static DFBResult
IDirectFBInputDevice_CreateEventBuffer( IDirectFBInputDevice *thiz,
IDirectFBEventBuffer **buffer )
{
IDirectFBEventBuffer *b;
DIRECT_INTERFACE_GET_DATA(IDirectFBInputDevice)
DIRECT_ALLOCATE_INTERFACE( b, IDirectFBEventBuffer );
IDirectFBEventBuffer_Construct( b, NULL, NULL );
IDirectFBEventBuffer_AttachInputDevice( b, data->device );
*buffer = b;
return DFB_OK;
}
static DFBResult
IDirectFBInputDevice_AttachEventBuffer( IDirectFBInputDevice *thiz,
IDirectFBEventBuffer *buffer )
{
DIRECT_INTERFACE_GET_DATA(IDirectFBInputDevice)
return IDirectFBEventBuffer_AttachInputDevice( buffer, data->device );
}
static DFBResult
IDirectFBInputDevice_DetachEventBuffer( IDirectFBInputDevice *thiz,
IDirectFBEventBuffer *buffer )
{
DIRECT_INTERFACE_GET_DATA(IDirectFBInputDevice)
return IDirectFBEventBuffer_DetachInputDevice( buffer, data->device );
}
static DFBResult
IDirectFBInputDevice_GetDescription( IDirectFBInputDevice *thiz,
DFBInputDeviceDescription *desc )
{
DIRECT_INTERFACE_GET_DATA(IDirectFBInputDevice)
if (!desc)
return DFB_INVARG;
*desc = data->desc;
return DFB_OK;
}
static DFBResult
IDirectFBInputDevice_GetKeymapEntry( IDirectFBInputDevice *thiz,
int keycode,
DFBInputDeviceKeymapEntry *entry )
{
DIRECT_INTERFACE_GET_DATA(IDirectFBInputDevice)
if (!entry)
return DFB_INVARG;
if (data->desc.min_keycode < 0 || data->desc.max_keycode < 0)
return DFB_UNSUPPORTED;
if (keycode < data->desc.min_keycode ||
keycode > data->desc.max_keycode)
return DFB_INVARG;
return dfb_input_device_get_keymap_entry( data->device, keycode, entry );
}
static DFBResult
IDirectFBInputDevice_SetKeymapEntry( IDirectFBInputDevice *thiz,
int keycode,
DFBInputDeviceKeymapEntry *entry )
{
DIRECT_INTERFACE_GET_DATA(IDirectFBInputDevice)
if (!entry)
return DFB_INVARG;
if (data->desc.min_keycode < 0 || data->desc.max_keycode < 0)
return DFB_UNSUPPORTED;
if (keycode < data->desc.min_keycode ||
keycode > data->desc.max_keycode)
return DFB_INVARG;
return dfb_input_device_set_keymap_entry( data->device, keycode, entry );
}
static DFBResult
IDirectFBInputDevice_LoadKeymap ( IDirectFBInputDevice *thiz,
char *filename )
{
DIRECT_INTERFACE_GET_DATA(IDirectFBInputDevice)
if (!filename)
return DFB_INVARG;
return dfb_input_device_load_keymap( data->device, filename );
}
static DFBResult
IDirectFBInputDevice_GetKeyState( IDirectFBInputDevice *thiz,
DFBInputDeviceKeyIdentifier key_id,
DFBInputDeviceKeyState *state )
{
unsigned int index = key_id - DFB_KEY(IDENTIFIER, 0);
DIRECT_INTERFACE_GET_DATA(IDirectFBInputDevice)
if (!state || index >= DIKI_NUMBER_OF_KEYS)
return DFB_INVARG;
*state = data->keystates[index];
return DFB_OK;
}
static DFBResult
IDirectFBInputDevice_GetModifiers( IDirectFBInputDevice *thiz,
DFBInputDeviceModifierMask *modifiers )
{
DIRECT_INTERFACE_GET_DATA(IDirectFBInputDevice)
if (!modifiers)
return DFB_INVARG;
*modifiers = data->modifiers;
return DFB_OK;
}
static DFBResult
IDirectFBInputDevice_GetLockState( IDirectFBInputDevice *thiz,
DFBInputDeviceLockState *locks )
{
DIRECT_INTERFACE_GET_DATA(IDirectFBInputDevice)
if (!locks)
return DFB_INVARG;
*locks = data->locks;
return DFB_OK;
}
static DFBResult
IDirectFBInputDevice_GetButtons( IDirectFBInputDevice *thiz,
DFBInputDeviceButtonMask *buttons )
{
DIRECT_INTERFACE_GET_DATA(IDirectFBInputDevice)
if (!buttons)
return DFB_INVARG;
*buttons = data->buttonmask;
return DFB_OK;
}
static DFBResult
IDirectFBInputDevice_GetButtonState( IDirectFBInputDevice *thiz,
DFBInputDeviceButtonIdentifier button,
DFBInputDeviceButtonState *state)
{
DIRECT_INTERFACE_GET_DATA(IDirectFBInputDevice)
if (!state || (int)button < DIBI_FIRST || button > DIBI_LAST)
return DFB_INVARG;
*state = (data->buttonmask & (1 << button)) ? DIBS_DOWN : DIBS_UP;
return DFB_OK;
}
static DFBResult
IDirectFBInputDevice_GetAxis( IDirectFBInputDevice *thiz,
DFBInputDeviceAxisIdentifier axis,
int *pos )
{
DIRECT_INTERFACE_GET_DATA(IDirectFBInputDevice)
if (!pos || (int)axis < DIAI_FIRST || axis > DIAI_LAST)
return DFB_INVARG;
*pos = data->axis[axis];
return DFB_OK;
}
static DFBResult
IDirectFBInputDevice_GetXY( IDirectFBInputDevice *thiz,
int *x,
int *y )
{
DIRECT_INTERFACE_GET_DATA(IDirectFBInputDevice)
if (!x && !y)
return DFB_INVARG;
if (x)
*x = data->axis[DIAI_X];
if (y)
*y = data->axis[DIAI_Y];
return DFB_OK;
}
static DFBResult
IDirectFBInputDevice_SetSensitivity( IDirectFBInputDevice *thiz,
int sensitivity )
{
DIRECT_INTERFACE_GET_DATA(IDirectFBInputDevice)
return dfb_input_device_set_sensitivity( data->device, sensitivity );
}
static DFBResult
IDirectFBInputDevice_GetState( IDirectFBInputDevice *thiz,
DFBInputDeviceState *state )
{
DIRECT_INTERFACE_GET_DATA(IDirectFBInputDevice)
if (!state)
return DFB_INVARG;
return dfb_input_device_get_state( data->device, state );
}
DFBResult
IDirectFBInputDevice_Construct( IDirectFBInputDevice *thiz,
CoreInputDevice *device )
{
DIRECT_ALLOCATE_INTERFACE_DATA(thiz, IDirectFBInputDevice)
data->ref = 1;
data->device = device;
dfb_input_device_description( device, &data->desc );
dfb_input_attach( data->device, IDirectFBInputDevice_React,
data, &data->reaction );
thiz->AddRef = IDirectFBInputDevice_AddRef;
thiz->Release = IDirectFBInputDevice_Release;
thiz->GetID = IDirectFBInputDevice_GetID;
thiz->GetDescription = IDirectFBInputDevice_GetDescription;
thiz->GetKeymapEntry = IDirectFBInputDevice_GetKeymapEntry;
thiz->SetKeymapEntry = IDirectFBInputDevice_SetKeymapEntry;
thiz->LoadKeymap = IDirectFBInputDevice_LoadKeymap;
thiz->CreateEventBuffer = IDirectFBInputDevice_CreateEventBuffer;
thiz->AttachEventBuffer = IDirectFBInputDevice_AttachEventBuffer;
thiz->DetachEventBuffer = IDirectFBInputDevice_DetachEventBuffer;
thiz->GetKeyState = IDirectFBInputDevice_GetKeyState;
thiz->GetModifiers = IDirectFBInputDevice_GetModifiers;
thiz->GetLockState = IDirectFBInputDevice_GetLockState;
thiz->GetButtons = IDirectFBInputDevice_GetButtons;
thiz->GetButtonState = IDirectFBInputDevice_GetButtonState;
thiz->GetAxis = IDirectFBInputDevice_GetAxis;
thiz->GetXY = IDirectFBInputDevice_GetXY;
thiz->SetSensitivity = IDirectFBInputDevice_SetSensitivity;
thiz->GetState = IDirectFBInputDevice_GetState;
return DFB_OK;
}
/* internals */
static ReactionResult
IDirectFBInputDevice_React( const void *msg_data,
void *ctx )
{
const DFBInputEvent *evt = msg_data;
IDirectFBInputDevice_data *data = ctx;
unsigned int index;
if (evt->flags & DIEF_MODIFIERS)
data->modifiers = evt->modifiers;
if (evt->flags & DIEF_LOCKS)
data->locks = evt->locks;
if (evt->flags & DIEF_BUTTONS)
data->buttonmask = evt->buttons;
switch (evt->type) {
case DIET_KEYPRESS:
index = evt->key_id - DFB_KEY(IDENTIFIER, 0);
if (index < DIKI_NUMBER_OF_KEYS)
data->keystates[index] = DIKS_DOWN;
break;
case DIET_KEYRELEASE:
index = evt->key_id - DFB_KEY(IDENTIFIER, 0);
if (index < DIKI_NUMBER_OF_KEYS)
data->keystates[index] = DIKS_UP;
break;
case DIET_AXISMOTION:
if (evt->flags & DIEF_AXISREL)
data->axis[evt->axis] += evt->axisrel;
if (evt->flags & DIEF_AXISABS)
data->axis[evt->axis] = evt->axisabs;
break;
default:
D_DEBUG( "DirectFB/IDirectFBInputDevice: Unknown event type detected (0x%x), skipping!\n", evt->type );
}
return RS_OK;
}
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