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/*
(c) Copyright 2001-2009 The world wide DirectFB Open Source Community (directfb.org)
(c) Copyright 2000-2004 Convergence (integrated media) GmbH
All rights reserved.
Written by Denis Oliver Kropp <dok@directfb.org>,
Andreas Hundt <andi@fischlustig.de>,
Sven Neumann <neo@directfb.org>,
Ville Syrjälä <syrjala@sci.fi> and
Claudio Ciccani <klan@users.sf.net>.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the
Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
#ifndef __UNIQUE__INPUT_EVENTS_H__
#define __UNIQUE__INPUT_EVENTS_H__
#include <directfb.h>
#include <unique/types.h>
#include <unique/device.h>
typedef enum {
UIET_NONE = 0x00000000,
UIET_MOTION = 0x00000001,
UIET_BUTTON = 0x00000002,
UIET_WHEEL = 0x00000010,
UIET_KEY = 0x00000100,
UIET_CHANNEL = 0x00001000,
UIET_ALL = 0x00001113
} UniqueInputEventType;
typedef struct {
UniqueInputEventType type;
DFBInputDeviceID device_id;
bool press;
int x;
int y;
DFBInputDeviceButtonIdentifier button;
DFBInputDeviceButtonMask buttons;
} UniqueInputPointerEvent;
typedef struct {
UniqueInputEventType type;
DFBInputDeviceID device_id;
int value;
} UniqueInputWheelEvent;
typedef struct {
UniqueInputEventType type;
DFBInputDeviceID device_id;
bool press;
int key_code;
DFBInputDeviceKeyIdentifier key_id;
DFBInputDeviceKeySymbol key_symbol;
DFBInputDeviceModifierMask modifiers;
DFBInputDeviceLockState locks;
} UniqueInputKeyboardEvent;
typedef struct {
UniqueInputEventType type;
bool selected;
UniqueDeviceClassIndex index;
int x;
int y;
} UniqueInputChannelEvent;
union __UniQuE_UniqueInputEvent {
UniqueInputEventType type;
UniqueInputPointerEvent pointer;
UniqueInputWheelEvent wheel;
UniqueInputKeyboardEvent keyboard;
UniqueInputChannelEvent channel;
};
#endif
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