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/*
(c) Copyright 2007 directfb.org
All rights reserved.
Written by Denis Oliver Kropp <dok@directfb.org>.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the
Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
#include <config.h>
#include <direct/debug.h>
#include <direct/interface.h>
#include <direct/messages.h>
#include <direct/util.h>
#include <fusion/call.h>
#include <fusion/fusion.h>
#include <fusion/hash.h>
#include <fusion/lock.h>
#include <fusion/shmalloc.h>
#include <coma/coma.h>
#include <coma/thread.h>
D_DEBUG_DOMAIN( Coma_Thread, "Coma/Thread", "Coma Thread" );
/**********************************************************************************************************************/
static const ReactionFunc coma_thread_globals[] = {
NULL
};
static void
thread_destructor( FusionObject *object, bool zombie, void *ctx )
{
ComaThread *thread = (ComaThread*) object;
D_MAGIC_ASSERT( thread, ComaThread );
D_DEBUG_AT( Coma_Thread, "%s( %p [%lu] )%s\n", __FUNCTION__, thread, object->id, zombie ? " ZOMBIE!" : "" );
if (thread->mem)
SHFREE( thread->shmpool, thread->mem );
D_MAGIC_CLEAR( thread );
fusion_object_destroy( object );
}
FusionObjectPool *
coma_thread_pool_create( Coma *coma )
{
return fusion_object_pool_create( "Thread", sizeof(ComaThread), sizeof(void*),
thread_destructor, coma, coma_world(coma) );
}
/**********************************************************************************************************************/
DirectResult
coma_thread_init( ComaThread *thread,
Coma *coma )
{
FusionWorld *world;
D_ASSERT( thread != NULL );
D_ASSERT( coma != NULL );
D_DEBUG_AT( Coma_Thread, "%s( %p, %p )\n", __FUNCTION__, thread, coma );
world = coma_world( coma );
thread->shmpool = coma_shmpool( coma );
/* Remember creator. */
thread->fusion_id = fusion_id( world );
D_MAGIC_SET( thread, ComaThread );
return DR_OK;
}
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