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authorDavid Koňař <konar.david@gmail.com>2013-06-12 13:54:36 +0200
committerAndreas Schneider <asn@samba.org>2013-06-12 18:05:16 +0200
commit1bce2510ca9a2eec20f2a32499f0839b768f7c4a (patch)
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parent7bad9d1fcd7ad78d060d95953ee6aaff5339bba6 (diff)
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tevent: Add tevent tutorial files.
Reviewed-by: Andreas Schneider <asn@samba.org> Reviewed-by: Volker Lendecke <vl@samba.org>
-rw-r--r--lib/tevent/doc/img/tevent_context_stucture.pngbin0 -> 21888 bytes
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-rw-r--r--lib/tevent/doc/tevent_context.dox75
-rw-r--r--lib/tevent/doc/tevent_data.dox133
-rw-r--r--lib/tevent/doc/tevent_events.dox341
-rw-r--r--lib/tevent/doc/tevent_queue.dox274
-rw-r--r--lib/tevent/doc/tevent_request.dox191
-rw-r--r--lib/tevent/doc/tevent_tutorial.dox20
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diff --git a/lib/tevent/doc/tevent_context.dox b/lib/tevent/doc/tevent_context.dox
new file mode 100644
index 0000000000..1036d3c106
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+++ b/lib/tevent/doc/tevent_context.dox
@@ -0,0 +1,75 @@
+/**
+@page tevent_context Chapter 1: Tevent context
+
+@section context Tevent context
+
+Tevent context is an essential logical unit of tevent library. For working with
+events at least one such context has to be created - allocated, initialized.
+Then, events which are meant to be caught and handled have to be registered
+within this specific context. Reason for subordinating events to a tevent
+context structure rises from the fact that several context can be created and
+each of them is processed at different time. So, there can be 1 context
+containing just file descriptor events, another one taking care of signal and
+time events and the third one which keeps information about the rest.
+
+Tevent loops are the part of the library which represents the mechanism where
+noticing events and triggering handlers actually happens. They accept just one
+argument - tevent context structure. Therefore if theoretically an infinity
+loop (tevent_loop_wait) was called, only those arguments which belong to the
+passed tevent context structure can be caught and invoked within this call.
+Although some more signal events were registered (but within some other
+context) they will not be noticed.
+
+@subsection Example
+
+First lines which handle <code>mem_ctx</code> belong to talloc library
+knowledge but because of the fact that tevent uses the talloc library for its
+mechanisms it is necessary to understand a bit talloc as well. For more
+information about working with talloc, please visit <a
+href="http://talloc.samba.org/">talloc website</a> where tutorial and
+documentation are located.
+
+Tevent context structure <code>*event_ctx</code> represents the unit which will
+further contain information about registered events. It is created via calling
+tevent_context_init().
+
+@code
+TALLOC_CTX *mem_ctx = talloc_new(NULL);
+if (mem_ctx == NULL) {
+ // error handling
+}
+
+struct tevent_context *ev_ctx = tevent_context_init(mem_ctx);
+if(ev_ctx == NULL) {
+ // error handling
+}
+@endcode
+
+Tevent context has a structure containing lots of information. It include lists
+of all events which are divided according their type and are in order showing
+the sequence as they came.
+
+@image html tevent_context_stucture.png
+
+In addition to the lists shown in the diagram, the tevent context also contains
+many other data (e.g. information about the available system mechanism for
+triggering callbacks).
+
+@section tevent_loops Tevent loops
+
+Tevent loops are the dispatcher for events. They catch them and trigger the
+handlers. In the case of longer processes, the program spends most of its time
+at this point waiting for events, invoking handlers and waiting for another
+event again. There are 2 types of loop available for use in tevent library:
+
+<ul>
+<li>int tevent_loop_wait()</li>
+<li>int tevent_loop_once()</li>
+</ul>
+
+Both of functions accept just one parametr (tevent context) and the only
+difference lies in the fact that the first loop can theoretically last for ever
+but the second one will wait just for a single one event to catch and then the
+loop breaks and the program continue.
+
+*/
diff --git a/lib/tevent/doc/tevent_data.dox b/lib/tevent/doc/tevent_data.dox
new file mode 100644
index 0000000000..4ee4ac2266
--- /dev/null
+++ b/lib/tevent/doc/tevent_data.dox
@@ -0,0 +1,133 @@
+/**
+@page tevent_data Chapter 3: Accessing data
+@section data Accessing data with tevent
+
+A tevent request is (usually) created together with a structure for storing the
+data necessary for an asynchronous computation. For these private data, tevent
+library uses void (generic) pointers, therefore any data type can be very
+simply pointed at. However, this attitude requires clear and guaranteed
+knowledge of the data type that will be handled, in advance. Private data can
+be of 2 types: connected with a request itself or given as an individual
+argument to a callback. It is necessary to differentiate these types, because
+there is a slightly different method of data access for each. There are two
+possibilities how to access data that is given as an argument directly to a
+callback. The difference lies in the pointer that is returned. In one case it
+is the data type specified in the function’s argument, in another void* is
+returned.
+
+@code
+void tevent_req_callback_data (struct tevent_req *req, #type)
+void tevent_req_callback_data_void (struct tevent_req *req)
+@endcode
+
+
+To obtain data that are strictly bound to a request, this function is the only
+direct procedure.
+
+@code
+void *tevent_req_data (struct tevent_req *req, #type)
+@endcode
+
+Example with both calls which differs between private data within tevent
+request and data handed over as an argument.
+
+@code
+#include <stdio.h>
+#include <unistd.h>
+#include <tevent.h>
+
+struct foo_state {
+ int x;
+};
+
+struct testA {
+ int y;
+};
+
+
+static void foo_done(struct tevent_req *req) {
+// a->x contains 9
+struct foo_state *a = tevent_req_data(req, struct foo_state);
+
+// b->y contains 10
+struct testA *b = tevent_req_callback_data(req, struct testA);
+
+// c->y contains 10
+struct testA *c = (struct testA *)tevent_req_callback_data_void(req);
+
+printf("a->x: %d\n", a->x);
+printf("b->y: %d\n", b->y);
+printf("c->y: %d\n", c->y);
+}
+
+
+struct tevent_req * foo_send(TALLOC_CTX *mem_ctx, struct tevent_context *event_ctx) {
+
+printf("_send\n");
+struct tevent_req *req;
+struct foo_state *state;
+
+req = tevent_req_create(event_ctx, &state, struct foo_state);
+state->x = 10;
+
+return req;
+}
+
+static void run(struct tevent_context *ev, struct tevent_timer *te,
+ struct timeval current_time, void *private_data) {
+ struct tevent_req *req;
+ struct testA *tmp = talloc(ev, struct testA);
+ tmp->y = 9;
+ req = foo_send(ev, ev);
+
+ tevent_req_set_callback(req, foo_done, tmp);
+ tevent_req_done(req);
+
+}
+
+int main (int argc, char **argv) {
+
+ struct tevent_context *event_ctx;
+ struct testA *data;
+ TALLOC_CTX *mem_ctx;
+ struct tevent_timer *time_event;
+
+ mem_ctx = talloc_new(NULL); //parent
+ if (mem_ctx == NULL)
+ return EXIT_FAILURE;
+
+ event_ctx = tevent_context_init(mem_ctx);
+ if (event_ctx == NULL)
+ return EXIT_FAILURE;
+
+ data = talloc(mem_ctx, struct testA);
+ data->y = 10;
+
+ time_event = tevent_add_timer(event_ctx,
+ mem_ctx,
+ tevent_timeval_current(),
+ run,
+ data);
+ if (time_event == NULL) {
+ fprintf(stderr, " FAILED\n");
+ return EXIT_FAILURE;
+ }
+
+ tevent_loop_once(event_ctx);
+
+ talloc_free(mem_ctx);
+
+ printf("Quit\n");
+ return EXIT_SUCCESS;
+}
+@endcode
+
+Output of this example is:
+
+@code
+a->x: 9
+b->y: 10
+c->y: 10
+@endcode
+
+*/
diff --git a/lib/tevent/doc/tevent_events.dox b/lib/tevent/doc/tevent_events.dox
new file mode 100644
index 0000000000..8e350d2b93
--- /dev/null
+++ b/lib/tevent/doc/tevent_events.dox
@@ -0,0 +1,341 @@
+/**
+@page tevent_events Chapter 2: Tevent events
+@section pools Tevent events
+
+Ok, after reading previous chapter we can start doing something useful. So, the
+way of creating events is similar for all types - signals, file descriptors,
+time or immediate events. At the beginning it is good to know about some
+typedefs which are set in tevent library and which specify the arguments for
+each callback. These callbacks are:
+
+- tevent_timer_handler_t()
+
+- tevent_immediate_handler_t()
+
+- tevent_signal_handler_t()
+
+- tevent_fd_handler_t()
+
+According their names it is obvious that for creating callback for e.g. time
+event, tevent_timer_handler_t will be used.
+
+The best way how to introduce registering an event and setting up a callback
+would be example, so examples describing all the types of events follow.
+
+@subsection Time Time event
+
+This example shows how to set up an event which will be repeated for a minute
+with interval of 2 seconds (will be triggered 30 times). After exceeding this
+limit, the event loop will finish and all the memory resources will be freed.
+This is just example describing repeated activity, nothing usefull is done
+within foo function
+
+@code
+#include <stdio.h>
+#include <unistd.h>
+#include <tevent.h>
+#include <sys/time.h>
+
+struct state {
+ struct timeval endtime;
+ int counter;
+ TALLOC_CTX *ctx;
+};
+
+static void callback(struct tevent_context *ev, struct tevent_timer *tim,
+ struct timeval current_time, void *private_data)
+{
+ struct state *data = talloc_get_type(private_data, struct state);
+ struct tevent_timer *time_event;
+ struct timeval schedule;
+
+ printf("Data value: %d\n", data->counter);
+ data->counter += 1; // increase counter
+
+ // if time has not reached its limit, set another event
+ if (tevent_timeval_compare(&current_time, &(data->endtime)) < 0) {
+ // do something
+ // set repeat with delay 2 seconds
+ schedule = tevent_timeval_current_ofs(2, 0);
+ time_event = tevent_add_timer(ev, data->ctx, schedule, callback, data);
+ if (time_event == NULL) { // error ...
+ fprintf(stderr, "MEMORY PROBLEM\n");
+ return;
+ }
+ } else {
+ // time limit exceeded
+ }
+}
+
+int main(void) {
+ struct tevent_context *event_ctx;
+ TALLOC_CTX *mem_ctx;
+ struct tevent_timer *time_event;
+ struct timeval schedule;
+
+ mem_ctx = talloc_new(NULL); // parent
+ event_ctx = tevent_context_init(mem_ctx);
+
+ struct state *data = talloc(mem_ctx, struct state);
+
+ schedule = tevent_timeval_current_ofs(2, 0); // +2 second time value
+ data->endtime = tevent_timeval_add(&schedule, 60, 0); // one minute time limit
+ data->ctx = mem_ctx;
+ data->counter = 0;
+
+ // add time event
+ time_event = tevent_add_timer(event_ctx, mem_ctx, schedule, callback, data);
+ if (time_event == NULL) {
+ fprintf(stderr, "FAILED\n");
+ return EXIT_FAILURE;
+ }
+
+ tevent_loop_wait(event_ctx);
+ talloc_free(mem_ctx);
+ return EXIT_SUCCESS;
+}
+@endcode
+
+Variable <code>counter</code> is only used for counting the number of triggered
+functions. List of all available functions which tevent offers for working with
+time are listed
+<a href="http://tevent.samba.org/group__tevent__helpers.html">here</a> together
+with their description. More detailed view at these functions is unnecessary
+because their purpose and usage is quite simple and clear.
+
+@subsection Immediate Immediate event
+
+These events are, as their name indicates, activated and performed immediately.
+It means that this kind of events have priority over others (except signal
+events). So if there is a bulk of events registered and after that a
+tevent loop is launched, then all the immediate events will be triggered before
+the other events. Except other immediate events (and signal events) because
+they are also processed sequentially - according the order they were scheduled.
+Signals have the highest priority and therefore they are processed
+preferentially. Therefore the expression immediate may not correspond exactly
+to the dictionary definition of "something without delay" but rather "as soon
+as possible" after all preceding immediate events.
+
+For creating an immediate event there is a small different which lies in the
+fact that the creation of such event is done in 2 steps. One represents the
+creation (memory allocation), the second one represents registering as the
+event within some tevent context.
+
+@code
+struct tevent_immediate *run(TALLOC_CTX* mem_ctx,
+ struct tevent_context event_ctx,
+ void * data)
+{
+ struct tevent_immediate *im;
+
+ im = tevent_create_immediate(mem_ctx);
+ if (im == NULL) {
+ return NULL;
+ }
+ tevent_schedule_immediate(im, event_ctx, foo, data);
+
+ return im;
+}
+@endcode
+
+Example which may be compiled and run representing the creation of immediate event.
+
+@code
+
+#include <stdio.h>
+#include <unistd.h>
+#include <tevent.h>
+
+struct info_struct {
+ int counter;
+};
+
+static void foo(struct tevent_context *ev, struct tevent_immediate *im,
+ void *private_data)
+{
+ struct info_struct *data = talloc_get_type(private_data, struct info_struct);
+ printf("Data value: %d\n", data->counter);
+}
+
+int main (void) {
+ struct tevent_context *event_ctx;
+ TALLOC_CTX *mem_ctx;
+ struct tevent_immediate *im;
+
+ printf("INIT\n");
+
+ mem_ctx = talloc_new(NULL);
+ event_ctx = tevent_context_init(mem_ctx);
+
+ struct info_struct *data = talloc(mem_ctx, struct info_struct);
+
+ // setting up private data
+ data->counter = 1;
+
+ // first immediate event
+ im = tevent_create_immediate(mem_ctx);
+ if (im == NULL) {
+ fprintf(stderr, "FAILED\n");
+ return EXIT_FAILURE;
+ }
+ tevent_schedule_immediate(im, event_ctx, foo, data);
+
+ tevent_loop_wait(event_ctx);
+ talloc_free(mem_ctx);
+
+ return 0;
+}
+@endcode
+
+@subsection Signal Signal event
+
+This is an alternative to standard C library functions signal() or sigaction().
+The main difference that distinguishes these ways of treating signals is their
+setting up of handlers for different time intervals of the running program.
+
+While standard C library methods for dealing with signals offer sufficient
+tools for most cases, they are inadequate for handling signals within the
+tevent loop. It could be necessary to finish certain tevent requests within the
+tevent loop without interruption. If a signal was sent to a program at a moment
+when the tevent loop is in progress, a standard signal handler would not return
+processing to the application at the very same place and it would quit the
+tevent loop for ever. In such cases, tevent signal handlers offer the
+possibility of dealing with these signals by masking them from the rest of
+application and not quitting the loop, so the other events can still be
+processed.
+
+Tevent offers also a control function, which enables us to verify whether it is
+possible to handle signals via tevent, is defined within tevent library and it
+returns a boolean value revealing the result of the verification.
+
+@code
+bool tevent_signal_support (struct tevent_context *ev)
+@endcode
+
+Checking for signal support is not necessary, but if it is not guaranteed, this
+is a good and easy control to prevent unexpected behaviour or failure of the
+program occurring. Such a test of course does not have to be run every single
+time you wish to create a signal handler, but simply at the beginning - during
+the initialization procedures of the program. Afterthat, simply adapt to each
+situation that arises.
+
+@code
+
+#include <stdio.h>
+#include <tevent.h>
+#include <signal.h>
+
+static void handler(struct tevent_context *ev,
+ struct tevent_signal *se,
+ int signum,
+ int count,
+ void *siginfo,
+ void *private_data)
+{
+
+ // Do something usefull
+
+ printf("handling signal...\n");
+ exit(EXIT_SUCCESS);
+}
+
+int main (void)
+{
+ struct tevent_context *event_ctx;
+ TALLOC_CTX *mem_ctx;
+ struct tevent_signal *sig;
+
+ mem_ctx = talloc_new(NULL); //parent
+ if (mem_ctx == NULL) {
+ fprintf(stderr, "FAILED\n");
+ return EXIT_FAILURE;
+ }
+
+ event_ctx = tevent_context_init(mem_ctx);
+ if (event_ctx == NULL) {
+ fprintf(stderr, "FAILED\n");
+ return EXIT_FAILURE;
+ }
+
+ if (tevent_signal_support(event_ctx)) {
+ // create signal event
+ sig = tevent_add_signal(event_ctx, mem_ctx, SIGINT, 0, handler, NULL);
+ if (sig == NULL) {
+ fprintf(stderr, "FAILED\n");
+ return EXIT_FAILURE;
+ }
+ tevent_loop_wait(event_ctx);
+ }
+
+ talloc_free(mem_ctx);
+ return EXIT_SUCCESS;
+}
+@endcode
+
+
+@subsection File File descriptor event
+
+Support of events on file descriptors is mainly useful for socket communication
+but it certainly works flawlessly with standard streams (stdin, stdout, stderr)
+ as well. Working asynchronously with file descriptors enables switching
+ within processing I/O operations. This ability may rise with a greater
+ number of I/O operations and such overlapping leads to enhancement of the
+ throughput.
+
+There are several other functions included in tevent API related to handling
+file descriptors (there are too many functions defined within tevent therefore
+just some of them are fully described within this thesis. The
+declaration of the rest can be easily found on the library’s website or
+directly from the source code):
+
+<ul>
+<li>tevent_fd_set_close_fn() - can add another function to be called at the
+ moment when a structure tevent fd is freed.</li>
+<li>tevent_fd_set_auto_close() - calling this function can simplify the
+ maintenance of file descriptors, because it instructs tevent to close the
+ appropriate file descriptor when the tevent fd structure is about to be
+ freed.</li>
+<li>tevent_fd_get_flags() - returns flags which are set on the file descriptor
+ connected with this tevent fd structure.</li>
+<li>tevent_fd_set_flags() - sets specified flags on the event’s file
+ descriptor.</li>
+</ul>
+
+@code
+
+static void close_fd(struct tevent_context *ev, struct tevent_fd *fd_event,
+ int fd, void *private_data)
+{
+ // processing when fd_event is freed
+}
+
+struct static void handler(struct tevent_context *ev,
+ struct tevent_fd *fde,
+ uint16_t flags,
+ void *private_data)
+{
+ // handling event; reading from a file descriptor
+ tevent_fd_set_close_fn (fd_event, close_fd);
+}
+
+int run(TALLOC_CTX *mem_ctx, struct tevent_context *event_ctx,
+ int fd, uint16_t flags, char *buffer)
+{
+ struct tevent_fd* fd_event = NULL;
+
+ if (flags & TEVENT_FD_READ) {
+ fd_event = tevent_add_fd(event_ctx,
+ mem_ctx,
+ fd,
+ flags,
+ handler,
+ buffer);
+ }
+ if (fd_event == NULL) {
+ // error handling
+ }
+ return tevent_loop_once();
+}
+@endcode
+
+*/
diff --git a/lib/tevent/doc/tevent_queue.dox b/lib/tevent/doc/tevent_queue.dox
new file mode 100644
index 0000000000..fef98c81e0
--- /dev/null
+++ b/lib/tevent/doc/tevent_queue.dox
@@ -0,0 +1,274 @@
+/**
+@page tevent_queue Chapter 5: Tevent queue
+@section queue Tevent queue
+
+There is a possibility that the dispatcher and its handlers may not be able to
+handle all the incoming events as quickly as they arrive. One way to deal with
+this situation is to buffer the received events by introducing an event queue
+into the events stream, between the events generator and the dispatcher. Events
+are added to the queue as they arrive, and the dispatcher pops them off the
+beginning of the queue as fast as possible. In tevent library it is
+similar, but the queue is not automatically set for any event. The queue has to
+be created on purpose, and events which should follow the order of the FIFO
+queue have to be explicitly pinpointed. Creating such a queue is crucial in
+situations when sequential processing is absolutely essential for the succesful
+completion of a task, e.g. for a large quantity of data that are about to be
+written from a buffer into a socket. The tevent library has its own queue
+structure that is ready to use after it has been initialized and started up
+once.
+
+@subsection cr_queue Creation of Queues
+
+The first and most important step is the creation of the tevent queue
+(represented by struct tevent queue), which will then be in running mode.
+
+@code
+struct tevent_queue* tevent_queue_create (TALLOC_CTX *mem_ctx, const char *name)
+@endcode
+
+When the program returns from this function, the allocated memory, set
+destructor and labeled queue as running has been done and the structure is
+ready to be filled with entries. Stopping and starting queues on the run. If
+you need to stop a queue from processing its entries, and then turn it on
+again, a couple of functions which serve this purpose are:
+
+- bool tevent_queue_stop()
+- bool tevent_queue_start()
+
+These functions actually only provide for the simple setting of a variable,
+which indicates that the queue has been stopped/started. Returned value
+indicates result.
+
+@subsection add_queue Adding Requests to a Queue
+
+Tevent in fact offers 3 possible ways of inserting a request into a queue.
+There are no vast differences between them, but still there might be situations
+where one of them is more suitable and desired than another.
+
+@code
+bool tevent_queue_add(struct tevent_queue *queue,
+ struct tevent_context *ev,
+ struct tevent_req *req,
+ tevent_queue_trigger_fn_t trigger,
+ void *private_data)
+@endcode
+
+This call is the simplest of all three. It offers only boolean verification of
+whether the operation of adding the request into a queue was successful or not.
+No additional deletion of an item from the queue is possible, i.e. it is only
+possible to deallocate the whole tevent request, which would cause triggering
+of destructor handling and also dropping the request from the queue.
+
+<strong>Extended Options</strong>
+
+Both of the following functions have a feature in common - they return tevent
+queue entry structure representing the item in a queue. There is no further
+possible handling with this structure except the use of the structure’s pointer
+for its deallocation (which leads also its removal from the queue). The
+difference lies in the possibility that with the following functions it is
+possible to remove the tevent request from a queue without its deallocation.
+The previous function can only deallocate the tevent request as it was from
+memory, and thereby logically cause its removal from the queue as well. There
+is no other utilization of this structure via API at this stage of tevent
+library. The possibility of easier debugging while developing with tevent could
+be considered to be an advantage of this returned pointer.
+
+@code
+struct tevent_queue_entry *tevent_queue_add_entry(struct tevent_queue *queue,
+ struct tevent_context *ev,
+ struct tevent_req *req,
+ tevent_queue_trigger_fn_t trigger,
+ void *private_data)
+@endcode
+
+The feature that allows for the optimized addition of entries to a queue is
+that a check for an empty queue with no items is first of all carried out. If
+it is found that the queue is empty, then the request for inserting the entry
+into a queue will be omitted and directly triggered.
+
+@code
+struct tevent_queue_entry *tevent_queue_add_optimize_empty(struct tevent_queue *queue,
+ struct tevent_context *ev,
+ struct tevent_req *req,
+ tevent_queue_trigger_fn_t trigger,
+ void *private_data)
+@endcode
+
+When calling any of the functions serving for inserting an item into a queue,
+it is possible to leave out the fourth argument (trigger) and instead of a
+function pass a NULL pointer. This usage sets so-called blocking entries.
+These entries, since they do not have any trigger operation to be activated,
+just sit in their position until they are labeled as a done by another
+function. Their purpose is to block other items in the queue from being
+triggered.
+
+@subsection example_q Example of tevent queue
+
+@code
+#include <stdio.h>
+#include <unistd.h>
+#include <tevent.h>
+
+struct foo_state {
+ int local_var;
+ int x;
+};
+
+struct juststruct {
+ TALLOC_CTX * ctx;
+ struct tevent_context *ev;
+ int y;
+};
+
+int created = 0;
+
+static void timer_handler(struct tevent_context *ev, struct tevent_timer *te,
+ struct timeval current_time, void *private_data)
+{
+ // time event which after all sets request as done. Following item from
+ // the queue may be invoked.
+ struct tevent_req *req = private_data;
+ struct foo_state *stateX = tevent_req_data(req, struct foo_state);
+
+ // processing some stuff
+
+ printf("time_handler\n");
+
+ tevent_req_done(req);
+ talloc_free(req);
+
+ printf("Request #%d set as done.\n", stateX->x);
+}
+
+static void trigger(struct tevent_req *req, void *private_data)
+{
+ struct juststruct *priv = tevent_req_callback_data (req, struct juststruct);
+ struct foo_state *in = tevent_req_data(req, struct foo_state);
+ struct timeval schedule;
+ struct tevent_timer *tim;
+ schedule = tevent_timeval_current_ofs(1, 0);
+ printf("Processing request #%d\n", in->x);
+
+ if (in->x % 3 == 0) { // just example; third request does not contain
+ // any further operation and will be finished right
+ // away.
+ tim = NULL;
+ } else {
+ tim = tevent_add_timer(priv->ev, req, schedule, timer_handler, req);
+ }
+
+ if (tim == NULL) {
+ tevent_req_done(req);
+ talloc_free(req);
+ printf("Request #%d set as done.\n", in->x);
+ }
+}
+
+struct tevent_req *foo_send(TALLOC_CTX *mem_ctx, struct tevent_context *ev,
+ const char *name, int num)
+{
+ struct tevent_req *req;
+ struct foo_state *state;
+ struct foo_state *in;
+ struct tevent_timer *tim;
+
+ printf("foo_send\n");
+ req = tevent_req_create(mem_ctx, &state, struct foo_state);
+ if (req == NULL) { // check for appropriate allocation
+ tevent_req_error(req, 1);
+ return NULL;
+ }
+
+ // exemplary filling of variables
+ state->local_var = 1;
+ state->x = num;
+
+ return req;
+}
+
+static void foo_done(struct tevent_req *req) {
+
+ enum tevent_req_state state;
+ uint64_t err;
+
+ if (tevent_req_is_error(req, &state, &err)) {
+ printf("ERROR WAS SET %d\n", state);
+ return;
+ } else {
+ // processing some stuff
+ printf("Callback is done...\n");
+ }
+}
+
+int main (int argc, char **argv)
+{
+ TALLOC_CTX *mem_ctx;
+ struct tevent_req* req[6];
+ struct tevent_req* tmp;
+ struct tevent_context *ev;
+ struct tevent_queue *fronta = NULL;
+ struct juststruct *data;
+ int ret;
+ int i = 0;
+
+ const char * const names[] = {
+ "first", "second", "third", "fourth", "fifth"
+ };
+
+ printf("INIT\n");
+
+ mem_ctx = talloc_new(NULL); //parent
+ talloc_parent(mem_ctx);
+ ev = tevent_context_init(mem_ctx);
+ if (ev == NULL) {
+ fprintf(stderr, "MEMORY ERROR\n");
+ return EXIT_FAILURE;
+ }
+
+ // setting up queue
+ fronta = tevent_queue_create(mem_ctx, "test_queue");
+ tevent_queue_stop(fronta);
+ tevent_queue_start(fronta);
+ if (tevent_queue_running(fronta)) {
+ printf ("Queue is runnning (length: %d)\n", tevent_queue_length(fronta));
+ } else {
+ printf ("Queue is not runnning\n");
+ }
+
+ data = talloc(ev, struct juststruct);
+ data->ctx = mem_ctx;
+ data->ev = ev;
+
+
+ // create 4 requests
+ for (i = 1; i < 5; i++) {
+ req[i] = foo_send(mem_ctx, ev, names[i], i);
+ tmp = req[i];
+ if (req[i] == NULL) {
+ fprintf(stderr, "Request error! %d \n", ret);
+ break;
+ }
+ tevent_req_set_callback(req[i], foo_done, data);
+ created++;
+ }
+
+ // add item to a queue
+ tevent_queue_add(fronta, ev, req[1], trigger, data);
+ tevent_queue_add(fronta, ev, req[2], trigger, data);
+ tevent_queue_add(fronta, ev, req[3], trigger, data);
+ tevent_queue_add(fronta, ev, req[4], trigger, data);
+
+ printf("Queue length: %d\n", tevent_queue_length(fronta));
+ while(tevent_queue_length(fronta) > 0) {
+ tevent_loop_once(ev);
+ printf("Queue: %d items left\n", tevent_queue_length(fronta));
+ }
+
+ talloc_free(mem_ctx);
+ printf("FINISH\n");
+
+ return EXIT_SUCCESS;
+}
+@endcode
+
+*/
diff --git a/lib/tevent/doc/tevent_request.dox b/lib/tevent/doc/tevent_request.dox
new file mode 100644
index 0000000000..14613846a8
--- /dev/null
+++ b/lib/tevent/doc/tevent_request.dox
@@ -0,0 +1,191 @@
+/**
+@page tevent_request Chapter 4: Tevent request
+@section request Tevent requst
+
+A specific feature of the library is the tevent request API that provides for
+asynchronous computation and allows much more interconnected working and
+cooperation among func- tions and events. When working with tevent request it
+is possible to nest one event under another and handle them bit by bit. This
+enables the creation of sequences of steps, and provides an opportunity to
+prepare for all problems which may unexpectedly happen within the different
+phases. One way or another, subrequests split bigger tasks into smaller ones
+which allow a clearer view of each task as a whole.
+
+@subsection name Naming conventions
+
+There is a naming convention which is not obligatory but it is followed in this
+tutorial:
+
+- Functions triggered before the event happens. These establish a request.
+- \b foo_send(...) - this function is called first and it includes the
+ creation of tevent request - tevent req structure. It does not block
+ anything, it simply creates a request, sets a callback (foo done) and lets
+ the program continue
+- Functions as a result of event.
+- \b foo_done(...) - this function contains code providing for handling itself
+ and based upon its results, the request is set either as a done or, if an
+ error occurs, the request is set as a failure.
+- \b foo_recv(...) - this function contains code which should, if demanded,
+ access the result data and make them further visible. The foo state should
+ be deallocated from memory when the request’s processing is over and
+ therefore all computed data up to this point would be lost.
+
+As was already mentioned, specific naming subsumes not only functions but also
+the data themselves:
+
+- \b foo_state - this is a structure. It contains all the data necessary for
+ the asynchronous task.
+
+@subsection cr_req Creating a New Asynchronous Request
+
+The first step for working asynchronously is the allocation of memory
+requirements. As in previous cases, the talloc context is required, upon which
+the asynchronous request will be tied. The next step is the creation of the
+request itself.
+
+@code
+struct tevent_req* tevent_req_create (TALLOC_CTX *mem_ctx, void **pstate, #type)
+@endcode
+
+The pstate is the pointer to the private data. The necessary amount of memory
+(based on data type) is allocated during this call. Within this same memory
+area all the data from the asynchronous request that need to be preserved for
+some time should be kept.
+
+<b>Dealing with a lack of memory</b>
+
+The verification of the returned pointer against NULL is necessary in order to
+identify a potential lack of memory. There is a special function which helps
+with this check tevent_req_nomem().
+
+It handles verification both of the talloc memory allocation and of the
+associated tevent request, and is therefore a very useful function for avoiding
+unexpected situations. It can easily be used when checking the availability of
+further memory resources that are required for a tevent request. Imagine an
+example where additional memory needs arise although no memory resources are
+currently available.
+
+@code
+bar = talloc(mem_ctx, struct foo);
+if(tevent_req_nomem (bar, req)) {
+ // handling a problem
+}
+@endcode
+
+This code ensures that the variable bar, which contains NULL as a result of the
+unsuccessful satisfaction of its memory requirements, is noticed, and also that
+the tevent request req declares it exceeds memory capacity, which implies the
+impossibility of finishing the request as originally programmed.
+
+
+@subsection fini_req Finishing a Request
+
+Marking each request as finished is an essential principle of the tevent
+library. Without marking the request as completed - either successfully or with
+an error - the tevent loop could not let the appropriate callback be triggered.
+It is important to understand that this would be a significant threat, because
+it is not usually a question of one single function which prints some text on a
+screen, but rather the request is itself probably just a link in a series of
+other requests. Stopping one request would stop the others, memory resources
+would not be freed, file descriptors might remain open, communication via
+socket could be interrupted, and so on. Therefore it is important to think
+about finishing requests, either successfully or not, and also to prepare
+functions for all possible scenarios, so that the the callbacks do not process
+data that are actually invalid or, even worse, in fact non-existent meaning
+that a segmentation fault may arise.
+
+<ul>
+<li>\b Manually - This is the most common type of finishing request. Calling
+this function sets the request as a TEVENT_REQ_DONE. This is the only purpose
+of this function and it should be used when everything went well. Typically it
+is used within the done functions.
+
+@code
+void tevent_req_done (struct tevent_req *req)
+@endcode
+Alternatively, the request can end up being unsuccessful.
+@code
+bool tevent_req_error (struct tevent_req *req, uint64_t error)
+@endcode
+
+The second argument takes the number of an error (declared by the programmer,
+for example in an enumerated variable). The function tevent_req_error() sets
+the status of the request as a TEVENT_REQ_USER_ERROR and also stores the code
+of error within the structure so it can be used, for example for debugging. The
+function returns true, if marking the request as an error was processed with no
+problem - value error passed to this function is not equal to 1.</li>
+
+<li>
+<b>Setting up a timeout for request</b> - A request can be finished virtually,
+or if the process takes too much time, it can be timed out. This is considered
+as an error of the request and it leads to calling callback. In the
+background, this timeout is set through a time event (described in
+@subpage tevent_events ) which eventually triggers an operation marking the
+request as a TEVENT_REQ_TIMED_OUT (can not be considered as successfully
+finished). In case a time out was already set, this operation will overwrite it
+with a new time value (so the timeout may be lengthened) and if everything is
+set properly, it returns true.
+
+@code
+bool tevent_req_set_endtime(struct tevent_req *req,
+ struct tevent_context *ev,
+ struct timeval endtime);
+@endcode
+</li>
+
+
+<li><b>Premature Triggering</b> - Imagine a situation in which some part of a
+nested subrequest ended up with a failure and it is still required to trigger a
+callback. Such as example might result from lack of memory leading to the
+impossibility of allocating enough memory requirements for the event to start
+processing another subrequest, or from a clear intention to skip other
+procedures and trigger the callback regardless of other progress. In these
+cases, the function tevent_req_post() is very handy and offers this option.
+
+@code
+struct tevent_req* tevent_req_post (struct tevent_req *req,
+ struct tevent_context *ev);
+@endcode
+
+A request finished in this way does not behave as a time event nor as a file
+descriptor event but as a immediately scheduled event, and therefore it will be
+treated according the description laid down in @subpage tevent_events .
+</li>
+</ul>
+
+
+@section nested Subrequests - Nested Requests
+
+To create more complex and interconnected asynchronous operations, it is
+possible to submerge a request into another and thus create a so-called
+subrequest. Subrequests are not represented by any other special structure but
+they are created from tevent_req_create(). This diagram shows the nesting and
+life time of each request. The table below describes the same in words, and
+shows the triggering of functions during the application run.
+
+<i>Wrapper</i> represents the trigger of the whole cascade of (sub)requests. It
+may be e.g. a time or file descriptor event, or another request that was
+created at a specific time by the function tevent_wakeup_send() which is a
+slightly exceptional method of creating
+
+@code
+struct tevent_req *tevent_wakeup_send(TALLOC_CTX *mem_ctx,
+ struct tevent_context *ev,
+ struct timeval wakeup_time);
+@endcode
+
+By calling this function, it is possible to create a tevent request which is
+actually the return value of this function. In summary, it sets the time value
+of the tevent request’s creation. While using this function it is necessary to
+use another function in the subrequest’s callback to check for any problems
+tevent_wakeup_recv() )
+
+@image html tevent_subrequest.png
+
+Comprehensive example containing features from this chapter is especially by
+reason of nested subrequests very long and therefore it is located as an
+example on the attached CD. Description and explanation is placed within the
+source code itself (subrequest.c) and enclosed file README. The example is
+available <a href="subrequest_example.zip">here</a>.
+
+*/
diff --git a/lib/tevent/doc/tevent_tutorial.dox b/lib/tevent/doc/tevent_tutorial.dox
new file mode 100644
index 0000000000..9f01fa1062
--- /dev/null
+++ b/lib/tevent/doc/tevent_tutorial.dox
@@ -0,0 +1,20 @@
+/**
+@page tevent_tutorial The Tutorial
+
+@section tevent_tutorial_introduction Introduction
+
+Tutorial describing working with tevent library.
+
+@section tevent_tutorial_toc Table of contents
+
+@subpage tevent_context
+
+@subpage tevent_events
+
+@subpage tevent_data
+
+@subpage tevent_request
+
+@subpage tevent_queue
+
+*/