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author | Volker Lendecke <vl@samba.org> | 2011-08-26 16:54:18 +0200 |
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committer | Volker Lendecke <vlendec@samba.org> | 2011-08-26 18:51:24 +0200 |
commit | ed058f4dc3e059967f3c0538bc220866e9c63588 (patch) | |
tree | f9fee3bea1981c73ad526bb386aa2607e4af1c47 /selftest/Subunit.pm | |
parent | b72944fea743ec187750239568ba904c7fad653f (diff) | |
download | samba-ed058f4dc3e059967f3c0538bc220866e9c63588.tar.gz samba-ed058f4dc3e059967f3c0538bc220866e9c63588.tar.bz2 samba-ed058f4dc3e059967f3c0538bc220866e9c63588.zip |
s3: Fix a winbind race leading to 100% CPU
This fixes a race condition that leads to the winbindd_children list becoming
corrupted. It happens when on a busy winbind SIGCHLD is a bit late.
Imagine a winbind with multiple requests in the queue for a single child. Child
dies, and before the SIGCHLD handler is called we find the socket to be dead.
wb_child_request_done is called, receiving an error from wb_simple_trans_recv.
It closes the socket. Then immediately the wb_child_request_trigger will do
another fork_domain_child before the signal handler is called. This means that
we do another fork_domain_child, we have child->sock==-1 at this point.
fork_domain_child will do a DLIST_ADD(winbindd_children, child) a second time
where the child is already part of that list. This corrupts the list. Then the
signal handler kicks in, spinning in
for (child = winbindd_children; child != NULL; child = child->next) {
forever. Not good. This patch makes sure that both conditions (sock==-1 and not
part of the list) for a winbindd_child struct match up.
Autobuild-User: Volker Lendecke <vlendec@samba.org>
Autobuild-Date: Fri Aug 26 18:51:24 CEST 2011 on sn-devel-104
Diffstat (limited to 'selftest/Subunit.pm')
0 files changed, 0 insertions, 0 deletions