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authorAndrew Tridgell <tridge@samba.org>2002-07-15 10:35:28 +0000
committerAndrew Tridgell <tridge@samba.org>2002-07-15 10:35:28 +0000
commite90b65284812aaa5ff9e9935ce9bbad7791cbbcd (patch)
tree9e744d1dc2f93934a4b49166a37383d3cb2b2139 /source3/lib/wins_srv.c
parentec167dc9cc0ec2ee461837c25a371d2981744208 (diff)
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updated the 3.0 branch from the head branch - ready for alpha18
(This used to be commit 03ac082dcb375b6f3ca3d810a6a6367542bc23ce)
Diffstat (limited to 'source3/lib/wins_srv.c')
-rw-r--r--source3/lib/wins_srv.c647
1 files changed, 329 insertions, 318 deletions
diff --git a/source3/lib/wins_srv.c b/source3/lib/wins_srv.c
index 0181ee0956..adf405ae7e 100644
--- a/source3/lib/wins_srv.c
+++ b/source3/lib/wins_srv.c
@@ -1,7 +1,7 @@
/*
Unix SMB/CIFS implementation.
- Samba utility functions
- Copyright (C) Andrew Tridgell 1992-1998
+ Samba wins server helper functions
+ Copyright (C) Andrew Tridgell 1992-2002
Copyright (C) Christopher R. Hertel 2000
This program is free software; you can redistribute it and/or modify
@@ -21,319 +21,330 @@
#include "includes.h"
-/* -------------------------------------------------------------------------- **
- * Discussion...
- *
- * This module implements WINS failover.
- *
- * Microsoft's WINS servers provide a feature called WINS replication,
- * which synchronises the WINS name databases between two or more servers.
- * This means that the two servers can be used interchangably (more or
- * less). WINS replication is particularly useful if you are trying to
- * synchronise the WINS namespace between servers in remote locations, or
- * if your WINS servers tend to crash a lot.
- *
- * WINS failover allows the client to 'switch' to a different WINS server
- * if the current WINS server mysteriously disappears. On Windows
- * systems, this is typically represented as 'primary' and 'secondary'
- * WINS servers.
- *
- * Failover only works if the WINS servers are synced. If they are not,
- * then
- * a) if the primary WINS server never fails the client will never 'see'
- * the secondary (or tertiary or...) WINS server name space.
- * b) if the primary *does* fail, the client will be entering an
- * unfamiliar namespace. The client itself will not be registered in
- * that namespace and any names which match names in the previous
- * space will likely resolve to different host IP addresses.
- *
- * One key thing to remember regarding WINS failover is that Samba does
- * not (yet) implement WINS replication. For those interested, sniff port
- * 42 (TCP? UDP? ...dunno off hand) and see what two MS WINS servers do.
- *
- * At this stage, only failover is implemented. The next thing is to add
- * support for multi-WINS server registration and query (multi-membership).
- *
- * Multi-membership is a little wierd. The idea is that the client can
- * register itself with multiple non-replicated WINS servers, and query
- * all of those servers (in a prescribed sequence) to resolve a name.
- *
- * The implications of multi-membership are not quite clear. Worth
- * trying, I suppose. Changes will be needed in the name query and
- * registration code to accomodate this feature. Also, there will need to
- * be some sort of syntax extension for the 'wins server' parameter in
- * smb.conf. I'm thinking that a colon could be used as a separator.
- *
- * Of course, for each WINS namespace there might be multiple, synced WINS
- * servers. The change to this module would likely be the addition of a
- * linked list of linked lists.
- *
- * crh@samba.org
- */
-
-/* -------------------------------------------------------------------------- **
- * Defines...
- *
- * NECROMANCYCLE - The dead server retry period, in seconds. When a WINS
- * server is declared dead, wait this many seconds before
- * attempting to communicate with it.
- */
-
-#define NECROMANCYCLE 600 /* 600 seconds == 10 minutes. */
-
-/* -------------------------------------------------------------------------- **
- * Typedefs...
- */
-
-typedef struct
- {
- ubi_slNode node; /* Linked list node structure. */
- time_t mourning; /* If > current time then server is dead, Jim. */
- char *server; /* DNS name or IP of NBNS server to query. */
- struct in_addr ip_addr; /* Cache translated IP. */
- } list_entry;
-
-/* -------------------------------------------------------------------------- **
- * Private, static variables.
- */
-
-static ubi_slNewList( wins_srv_list );
-
-/* -------------------------------------------------------------------------- **
- * Functions...
- */
-
-
-BOOL wins_srv_load_list( char *src )
- /* ------------------------------------------------------------------------ **
- * Create or recreate the linked list of failover WINS servers.
- *
- * Input: src - String of DNS names and/or IP addresses delimited by the
- * characters listed in LIST_SEP (see include/local.h).
- *
- * Output: True if at least one name or IP could be parsed out of the
- * list, else False.
- *
- * Notes: There is no syntax checking done on the names or IPs. We do
- * check to see if the field is an IP, in which case we copy it
- * to the ip_addr field of the entry. Don't bother to to a host
- * name lookup on all names now. They're done as needed in
- * wins_srv_ip().
- * ------------------------------------------------------------------------ **
- */
- {
- list_entry *entry;
- char *p = src;
- pstring wins_id_bufr;
- unsigned long count;
-
- /* Empty the list. */
- while( NULL != (entry =(list_entry *)ubi_slRemHead( wins_srv_list )) )
- {
- SAFE_FREE( entry->server );
- SAFE_FREE( entry );
- }
- (void)ubi_slInitList( wins_srv_list ); /* shouldn't be needed */
-
- /* Parse out the DNS names or IP addresses of the WINS servers. */
- DEBUG( 4, ("wins_srv_load_list(): Building WINS server list:\n") );
- while( next_token( &p, wins_id_bufr, LIST_SEP, sizeof( wins_id_bufr ) ) )
- {
- entry = (list_entry *)malloc( sizeof( list_entry ) );
- if( NULL == entry )
- {
- DEBUG( 0, ("wins_srv_load_list(): malloc(list_entry) failed.\n") );
- }
- else
- {
- entry->mourning = 0;
- /* Create a copy of the server name and store it in the list. */
- if( NULL == (entry->server = strdup( wins_id_bufr )) )
- {
- SAFE_FREE( entry );
- DEBUG( 0,
- ("wins_srv_load_list(): strdup(\"%s\") failed.\n", wins_id_bufr) );
- }
- else
- {
- /* Add server to list.
- * If the server name was actually an IP address we will store that
- * too. It it was a DNS name, we will wait until we need to use
- * the WINS server before doing the DNS lookup. Since this may be
- * a list, and since we will reload the list whenever smb.conf is
- * reloaded, there's no point in trying to look up names until we
- * need them. ...of course, once we do the lookup we will cache
- * the result. See wins_srv_ip().
- */
- if( is_ipaddress( wins_id_bufr ) )
- entry->ip_addr = *interpret_addr2( wins_id_bufr );
- else
- entry->ip_addr = *interpret_addr2( "0.0.0.0" );
- (void)ubi_slAddTail( wins_srv_list, entry );
- DEBUGADD( 4, ("%s,\n", wins_id_bufr) );
- }
- }
- }
-
- count = ubi_slCount( wins_srv_list );
- DEBUGADD( 4,
- ( "%d WINS server%s listed.\n", (int)count, (1==count)?"":"s" ) );
-
- return( (count > 0) ? True : False );
- } /* wins_srv_load_list */
-
-
-struct in_addr wins_srv_ip( void )
- /* ------------------------------------------------------------------------ **
- * Return the IP address of an NBNS (WINS) server thought to be active.
- *
- * Input: none.
- *
- * Output: An IP address in struct in_addr form.
- *
- * Notes: This function will return the IP address of the first available
- * NBNS (WINS) server. The order of the list is determined in
- * smb.conf. If all of the WINS servers have been marked 'dead'
- * then the zero IP (0.0.0.0) is returned. The zero IP is not a
- * valid Unicast address on any system.
- *
- * ------------------------------------------------------------------------ **
- */
- {
- time_t now = time(NULL);
- list_entry *entry = (list_entry *)ubi_slFirst( wins_srv_list );
-
- while( NULL != entry )
- {
- if( now >= entry->mourning ) /* Found a live one. */
- {
- /* If we don't have the IP, look it up. */
- if( is_zero_ip( entry->ip_addr ) )
- entry->ip_addr = *interpret_addr2( entry->server );
-
- /* If we still don't have the IP then kill it, else return it. */
- if( is_zero_ip( entry->ip_addr ) )
- entry->mourning = now + NECROMANCYCLE;
- else
- return( entry->ip_addr );
- }
- entry = (list_entry *)ubi_slNext( entry );
- }
-
- /* If there are no live entries, return the zero IP. */
- return( *interpret_addr2( "0.0.0.0" ) );
- } /* wins_srv_ip */
-
-
-char *wins_srv_name( void )
- /* ------------------------------------------------------------------------ **
- * Return the name of first live WINS server in the list.
- *
- * Input: none.
- *
- * Output: A pointer to a string containing either the DNS name or IP
- * address of the WINS server as given in the WINS SERVER
- * parameter in smb.conf, or NULL if no (live) WINS servers are
- * in the list.
- *
- * Notes: This function will return the name of the first available
- * NBNS (WINS) server. The order of the list is determined in
- * smb.conf. If all of the WINS servers have been marked 'dead'
- * then NULL is returned.
- *
- * - This function does not verify that the name can be mapped to
- * an IP address, or that the WINS server is running.
- *
- * ------------------------------------------------------------------------ **
- */
- {
- time_t now = time(NULL);
- list_entry *entry = (list_entry *)ubi_slFirst( wins_srv_list );
-
- while( NULL != entry )
- {
- if( now >= entry->mourning )
- return( entry->server ); /* Found a live one. */
- entry = (list_entry *)ubi_slNext( entry );
- }
-
- /* If there are no live entries, return NULL. */
- return( NULL );
- } /* wins_srv_name */
-
-
-void wins_srv_died( struct in_addr boothill_ip )
- /* ------------------------------------------------------------------------ **
- * Called to indicate that a specific WINS server has died.
- *
- * Input: boothill_ip - IP address of an NBNS (WINS) server that has
- * failed.
- *
- * Notes: This function marks the record 'dead' for NECROMANCYCLE
- * seconds.
- *
- * ------------------------------------------------------------------------ **
- */
- {
- list_entry *entry;
-
- if( is_zero_ip( boothill_ip ) )
- {
- DEBUG( 4, ("wins_srv_died(): Invalid request to mark zero IP down.\n") );
- return;
- }
-
- entry = (list_entry *)ubi_slFirst( wins_srv_list );
- while( NULL != entry )
- {
- /* Match based on IP. */
- if( ip_equal( boothill_ip, entry->ip_addr ) )
- {
- entry->mourning = time(NULL) + NECROMANCYCLE;
- entry->ip_addr.s_addr = 0; /* Force a re-lookup at re-birth. */
- DEBUG( 2, ( "wins_srv_died(): WINS server %s appears to be down.\n",
- entry->server ) );
- return;
- }
- entry = (list_entry *)ubi_slNext( entry );
- }
-
- if( DEBUGLVL( 1 ) )
- {
- dbgtext( "wins_srv_died(): Could not mark WINS server %s down.\n",
- inet_ntoa( boothill_ip ) );
- dbgtext( "Address not found in server list.\n" );
- }
- } /* wins_srv_died */
-
-
-unsigned long wins_srv_count( void )
- /* ------------------------------------------------------------------------ **
- * Return the total number of entries in the list, dead or alive.
- * ------------------------------------------------------------------------ **
- */
- {
- unsigned long count = ubi_slCount( wins_srv_list );
-
- if( DEBUGLVL( 8 ) )
- {
- list_entry *entry = (list_entry *)ubi_slFirst( wins_srv_list );
- time_t now = time(NULL);
-
- dbgtext( "wins_srv_count: WINS status: %ld servers.\n", count );
- while( NULL != entry )
- {
- dbgtext( " %s <%s>: ", entry->server, inet_ntoa( entry->ip_addr ) );
- if( now >= entry->mourning )
- dbgtext( "alive\n" );
- else
- dbgtext( "dead for %d more seconds\n", (int)(entry->mourning - now) );
-
- entry = (list_entry *)ubi_slNext( entry );
- }
- }
-
- return( count );
- } /* wins_srv_count */
-
-/* ========================================================================== */
+/*
+ this is pretty much a complete rewrite of the earlier code. The main
+ aim of the rewrite is to add support for having multiple wins server
+ lists, so Samba can register with multiple groups of wins servers
+ and each group has a failover list of wins servers.
+
+ Central to the way it all works is the idea of a wins server
+ 'tag'. A wins tag is a label for a group of wins servers. For
+ example if you use
+
+ wins server = fred:192.168.2.10 mary:192.168.3.199 fred:192.168.2.61
+
+ then you would have two groups of wins servers, one tagged with the
+ name 'fred' and the other with the name 'mary'. I would usually
+ recommend using interface names instead of 'fred' and 'mary' but
+ they can be any alpha string.
+
+ Now, how does it all work. Well, nmbd needs to register each of its
+ IPs with each of its names once with each group of wins servers. So
+ it tries registering with the first one mentioned in the list, then
+ if that fails it marks that WINS server dead and moves onto the next
+ one.
+
+ In the client code things are a bit different. As each of the groups
+ of wins servers is a separate name space we need to try each of the
+ groups until we either succeed or we run out of wins servers to
+ try. If we get a negative response from a wins server then that
+ means the name doesn't exist in that group, so we give up on that
+ group and move to the next group. If we don't get a response at all
+ then maybe the wins server is down, in which case we need to
+ failover to the next one for that group.
+
+ confused yet? (tridge)
+*/
+
+
+/* how long a server is marked dead for */
+#define DEATH_TIME 600
+
+/* a list of wins server that are marked dead from the point of view
+ of a given source address. We keep a separate dead list for each src address
+ to cope with multiple interfaces that are not routable to each other
+ */
+static struct wins_dead {
+ struct in_addr dest_ip;
+ struct in_addr src_ip;
+ time_t revival; /* when it will be revived */
+ struct wins_dead *next, *prev;
+} *dead_servers;
+
+/* an internal convenience structure for an IP with a short string tag
+ attached */
+struct tagged_ip {
+ fstring tag;
+ struct in_addr ip;
+};
+
+/*
+ see if an ip is on the dead list
+*/
+BOOL wins_srv_is_dead(struct in_addr wins_ip, struct in_addr src_ip)
+{
+ struct wins_dead *d;
+ for (d=dead_servers; d; d=d->next) {
+ if (ip_equal(wins_ip, d->dest_ip) && ip_equal(src_ip, d->src_ip)) {
+ /* it might be due for revival */
+ if (d->revival <= time(NULL)) {
+ fstring src_name;
+ fstrcpy(src_name, inet_ntoa(src_ip));
+ DEBUG(4,("Reviving wins server %s for source %s\n",
+ inet_ntoa(wins_ip), src_name));
+ DLIST_REMOVE(dead_servers, d);
+ free(d);
+ return False;
+ }
+ return True;
+ }
+ }
+ return False;
+}
+
+
+/*
+ mark a wins server as being alive (for the moment)
+*/
+void wins_srv_alive(struct in_addr wins_ip, struct in_addr src_ip)
+{
+ struct wins_dead *d;
+ for (d=dead_servers; d; d=d->next) {
+ if (ip_equal(wins_ip, d->dest_ip) && ip_equal(src_ip, d->src_ip)) {
+ fstring src_name;
+ fstrcpy(src_name, inet_ntoa(src_ip));
+ DEBUG(4,("Reviving wins server %s for source %s\n",
+ inet_ntoa(wins_ip), src_name));
+ DLIST_REMOVE(dead_servers, d);
+ return;
+ }
+ }
+}
+
+
+/*
+ mark a wins server as temporarily dead
+*/
+void wins_srv_died(struct in_addr wins_ip, struct in_addr src_ip)
+{
+ struct wins_dead *d;
+ fstring src_name;
+
+ if (is_zero_ip(wins_ip) || wins_srv_is_dead(wins_ip, src_ip)) {
+ return;
+ }
+
+ d = (struct wins_dead *)malloc(sizeof(*d));
+ if (!d) return;
+
+ d->dest_ip = wins_ip;
+ d->src_ip = src_ip;
+ d->revival = time(NULL) + DEATH_TIME;
+
+ fstrcpy(src_name, inet_ntoa(src_ip));
+
+ DEBUG(4,("Marking wins server %s dead for %u seconds from source %s\n",
+ inet_ntoa(wins_ip), DEATH_TIME, src_name));
+
+ DLIST_ADD(dead_servers, d);
+}
+
+/*
+ return the total number of wins servers, dead or not
+*/
+unsigned wins_srv_count(void)
+{
+ char **list;
+ int count = 0;
+
+ if (lp_wins_support()) {
+ /* simple - just talk to ourselves */
+ return 1;
+ }
+
+ list = lp_wins_server_list();
+ for (count=0; list && list[count]; count++) /* nop */ ;
+
+ return count;
+}
+
+/*
+ parse an IP string that might be in tagged format
+ the result is a tagged_ip structure containing the tag
+ and the ip in in_addr format. If there is no tag then
+ use the tag '*'
+*/
+static void parse_ip(struct tagged_ip *ip, const char *str)
+{
+ char *s = strchr(str, ':');
+ if (!s) {
+ fstrcpy(ip->tag, "*");
+ ip->ip = *interpret_addr2(str);
+ return;
+ }
+
+ ip->ip = *interpret_addr2(s+1);
+ fstrcpy(ip->tag, str);
+ s = strchr(ip->tag, ':');
+ if (s) *s = 0;
+}
+
+
+
+/*
+ return the list of wins server tags. A 'tag' is used to distinguish
+ wins server as either belonging to the same name space or a separate
+ name space. Usually you would setup your 'wins server' option to
+ list one or more wins server per interface and use the interface
+ name as your tag, but you are free to use any tag you like.
+*/
+char **wins_srv_tags(void)
+{
+ char **ret = NULL;
+ int count=0, i, j;
+ char **list;
+
+ if (lp_wins_support()) {
+ /* give the caller something to chew on. This makes
+ the rest of the logic simpler (ie. less special cases) */
+ ret = (char **)malloc(sizeof(char *)*2);
+ if (!ret) return NULL;
+ ret[0] = strdup("*");
+ ret[1] = NULL;
+ return ret;
+ }
+
+ list = lp_wins_server_list();
+ if (!list) return NULL;
+
+ /* yes, this is O(n^2) but n is very small */
+ for (i=0;list[i];i++) {
+ struct tagged_ip t_ip;
+
+ parse_ip(&t_ip, list[i]);
+
+ /* see if we already have it */
+ for (j=0;j<count;j++) {
+ if (strcmp(ret[j], t_ip.tag) == 0) {
+ break;
+ }
+ }
+
+ if (j != count) {
+ /* we already have it. Move along */
+ continue;
+ }
+
+ /* add it to the list */
+ ret = (char **)Realloc(ret, (count+1) * sizeof(char *));
+ ret[count] = strdup(t_ip.tag);
+ if (!ret[count]) break;
+ count++;
+ }
+
+ if (count) {
+ /* make sure we null terminate */
+ ret[count] = NULL;
+ }
+
+ return ret;
+}
+
+/* free a list of wins server tags given by wins_srv_tags */
+void wins_srv_tags_free(char **list)
+{
+ int i;
+ if (!list) return;
+ for (i=0; list[i]; i++) {
+ free(list[i]);
+ }
+ free(list);
+}
+
+
+/*
+ return the IP of the currently active wins server for the given tag,
+ or the zero IP otherwise
+*/
+struct in_addr wins_srv_ip_tag(const char *tag, struct in_addr src_ip)
+{
+ char **list;
+ int i;
+ struct tagged_ip t_ip;
+
+ /* if we are a wins server then we always just talk to ourselves */
+ if (lp_wins_support()) {
+ extern struct in_addr loopback_ip;
+ return loopback_ip;
+ }
+
+ list = lp_wins_server_list();
+ if (!list || !list[0]) {
+ struct in_addr ip;
+ zero_ip(&ip);
+ return ip;
+ }
+
+ /* find the first live one for this tag */
+ for (i=0; list[i]; i++) {
+ parse_ip(&t_ip, list[i]);
+ if (strcmp(tag, t_ip.tag) != 0) {
+ /* not for the right tag. Move along */
+ continue;
+ }
+ if (!wins_srv_is_dead(t_ip.ip, src_ip)) {
+ fstring src_name;
+ fstrcpy(src_name, inet_ntoa(src_ip));
+ DEBUG(6,("Current wins server for tag '%s' with source %s is %s\n",
+ tag,
+ src_name,
+ inet_ntoa(t_ip.ip)));
+ return t_ip.ip;
+ }
+ }
+
+ /* they're all dead - try the first one until they revive */
+ for (i=0; list[i]; i++) {
+ parse_ip(&t_ip, list[i]);
+ if (strcmp(tag, t_ip.tag) != 0) {
+ continue;
+ }
+ return t_ip.ip;
+ }
+
+ /* this can't happen?? */
+ zero_ip(&t_ip.ip);
+ return t_ip.ip;
+}
+
+
+/*
+ return a count of the number of IPs for a particular tag, including
+ dead ones
+*/
+unsigned wins_srv_count_tag(const char *tag)
+{
+ char **list;
+ int i, count=0;
+
+ /* if we are a wins server then we always just talk to ourselves */
+ if (lp_wins_support()) {
+ return 1;
+ }
+
+ list = lp_wins_server_list();
+ if (!list || !list[0]) {
+ return 0;
+ }
+
+ /* find the first live one for this tag */
+ for (i=0; list[i]; i++) {
+ struct tagged_ip t_ip;
+ parse_ip(&t_ip, list[i]);
+ if (strcmp(tag, t_ip.tag) == 0) {
+ count++;
+ }
+ }
+
+ return count;
+}