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author | Andrew Tridgell <tridge@samba.org> | 1998-08-16 03:04:06 +0000 |
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committer | Andrew Tridgell <tridge@samba.org> | 1998-08-16 03:04:06 +0000 |
commit | a7acf10566af549eb71e7a421397c8073d55e0f6 (patch) | |
tree | c3f40e554251608a0e2112d790a633d641e08deb /source3/lib | |
parent | 6a6e8958ad86d61395d9ad47a0c2bef732d07b13 (diff) | |
download | samba-a7acf10566af549eb71e7a421397c8073d55e0f6.tar.gz samba-a7acf10566af549eb71e7a421397c8073d55e0f6.tar.bz2 samba-a7acf10566af549eb71e7a421397c8073d55e0f6.zip |
server.c: fixed a bug in close_file() with the new files.c handling code
bitmap.c: added bitmap hanlding code in preparation for increasing the
default max open files to several thousand
(This used to be commit f573a65b67e7a57586fec57845598e49b157ee0a)
Diffstat (limited to 'source3/lib')
-rw-r--r-- | source3/lib/bitmap.c | 121 |
1 files changed, 121 insertions, 0 deletions
diff --git a/source3/lib/bitmap.c b/source3/lib/bitmap.c new file mode 100644 index 0000000000..f67ea994e5 --- /dev/null +++ b/source3/lib/bitmap.c @@ -0,0 +1,121 @@ +/* + Unix SMB/Netbios implementation. + Version 1.9. + simple bitmap functions + Copyright (C) Andrew Tridgell 1992-1998 + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program; if not, write to the Free Software + Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. +*/ + +#include "includes.h" + +/* these functions provide a simple way to allocate integers from a + pool without repitition */ + + +/**************************************************************************** +allocate a bitmap of the specified size +****************************************************************************/ +struct bitmap *bitmap_allocate(int n) +{ + struct bitmap *bm; + + bm = (struct bitmap *)malloc(sizeof(*bm)); + bm->n = n; + + if (!bm) return NULL; + + bm->b = (uint32 *)malloc(sizeof(bm->b[0])*(n+31)/32); + if (!bm->b) { + free(bm); + return NULL; + } + + memset(bm->b, 0, sizeof(bm->b[0])*bm->n); + + return bm; +} + +/**************************************************************************** +free a bitmap structure +****************************************************************************/ +void bitmap_free(struct bitmap *bm) +{ + free(bm->b); + bm->b = NULL; + free(bm); +} + + +/**************************************************************************** +set a bit in a bitmap +****************************************************************************/ +BOOL bitmap_set(struct bitmap *bm, unsigned i) +{ + if (i >= bm->n) return False; + bm->b[i/32] |= (1<<(i%32)); + return True; +} + +/**************************************************************************** +query a bit in a bitmap +****************************************************************************/ +BOOL bitmap_query(struct bitmap *bm, unsigned i) +{ + if (i >= bm->n) return False; + if (bm->b[i/32] & (1<<(i%32))) { + return True; + } + return False; +} + +/**************************************************************************** +find a zero bit in a bitmap starting at the specified offset, with +wraparound +****************************************************************************/ +int bitmap_find(struct bitmap *bm, unsigned ofs) +{ + int i, j; + + if (ofs > bm->n) ofs = 0; + + i = ofs; + while (i < bm->n) { + if (~(bm->b[i/32])) { + j = i; + do { + if (!bitmap_query(bm, j)) return j; + j++; + } while (j & 31 && j < bm->n); + } + i += 32; + i &= ~31; + } + + i = 0; + while (i < ofs) { + if (~(bm->b[i/32])) { + j = i; + do { + if (!bitmap_query(bm, j)) return j; + j++; + } while (j & 31 && j < bm->n); + } + i += 32; + i &= ~31; + } + + return -1; +} |