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authorChristopher R. Hertel <crh@samba.org>1997-12-24 02:50:19 +0000
committerChristopher R. Hertel <crh@samba.org>1997-12-24 02:50:19 +0000
commit6f429912e7a2d8c3f83a92adb914cd89a55af43d (patch)
tree92bda004f69b428ea2d3a2a2d4390f877e715734 /source3/ubiqx/ubi_BinTree.h
parent08bd3b8cc0ed557e8fa9769c053b456ba0fa457e (diff)
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Backed out changes that attempted to address a pointer array using -1,0,1.
Jeremy pointed out that there might be problems with this. Darn shame. (This used to be commit ce9acc96a6cbc91f0a3f95221c3e8f801cbdb602)
Diffstat (limited to 'source3/ubiqx/ubi_BinTree.h')
-rw-r--r--source3/ubiqx/ubi_BinTree.h269
1 files changed, 129 insertions, 140 deletions
diff --git a/source3/ubiqx/ubi_BinTree.h b/source3/ubiqx/ubi_BinTree.h
index d5032b58a2..4b918a4609 100644
--- a/source3/ubiqx/ubi_BinTree.h
+++ b/source3/ubiqx/ubi_BinTree.h
@@ -8,7 +8,7 @@
* Email: crh@ubiqx.mn.org
* -------------------------------------------------------------------------- **
*
- * This module implements simple binary trees.
+ * This module implements a simple binary tree.
*
* -------------------------------------------------------------------------- **
*
@@ -29,72 +29,69 @@
* -------------------------------------------------------------------------- **
*
* Log: ubi_BinTree.h,v
- * Revision 3.0 1997/12/08 06:49:15 crh
- * This is a new major revision level for all ubiqx binary tree modules.
- * In previous releases, the ubi_trNode structure looked like this:
- *
- * typedef struct ubi_btNodeStruct
- * {
- * struct ubi_btNodeStruct *Link[3];
- * signed char gender;
- * } ubi_btNode;
- *
- * As a result, the pointers were indexed as
- *
- * Link[0] == Left Child
- * Link[1] == Parent
- * Link[2] == Right Child
- *
- * With this release, the node structure changes to:
- *
- * typedef struct ubi_btNodeStruct
- * {
- * struct ubi_btNodeStruct *leftlink
- * struct ubi_btNodeStruct *Link[2];
- * signed char gender;
- * } ubi_btNode;
- *
- * The leftlink field is used as a place holder, and the pointers are now
- * index as
- *
- * Link[-1] == Left Child (aka. leftlink)
- * Link[ 0] == Parent
- * Link[ 1] == Right Child
- *
- * which is much nicer. Doing things this way removes the need to shift
- * values between the two numbering schemes, thus removing one macro,
- * simplifying another, and getting rid of a whole bunch of increment &
- * decrement operations.
- *
- * Revision 2; 1995/02/27 - 1997/12/07 included:
- * - The addition of the ModuleID static string and ubi_ModuleID() function.
- * - The addition of the public functions FirstOf() and LastOf(). These
- * functions are used with trees that allow duplicate keys.
- * - The addition of the ubi_btLeafNode() function.
- * - A rewrite of the Locate() function.
- * - A change to the parameter list in function ubi_btInitTree().
- * - Bugfixes.
- *
- * Revision 1; 93/10/15 - 95/02/27:
- * Revision 1 introduced a set of #define's that provide a single API to all
- * of the existing tree modules. Each of these modules has a different name
- * prefix, as follows:
+ * Revision 2.5 1997/12/23 03:59:21 crh
+ * In this version, all constants & macros defined in the header file have
+ * the ubi_tr prefix. Also cleaned up anything that gcc complained about
+ * when run with '-pedantic -fsyntax-only -Wall'.
+ *
+ * Revision 2.4 1997/07/26 04:11:14 crh
+ * + Just to be annoying I changed ubi_TRUE and ubi_FALSE to ubi_trTRUE
+ * and ubi_trFALSE.
+ * + There is now a type ubi_trBool to go with ubi_trTRUE and ubi_trFALSE.
+ * + There used to be something called "ubi_TypeDefs.h". I got rid of it.
+ * + Added function ubi_btLeafNode().
+ *
+ * Revision 2.3 1997/06/03 05:15:27 crh
+ * Changed TRUE and FALSE to ubi_TRUE and ubi_FALSE to avoid conflicts.
+ * Also changed the interface to function InitTree(). See the comments
+ * for this function for more information.
+ *
+ * Revision 2.2 1995/10/03 22:00:40 CRH
+ * Ubisized!
+ *
+ * Revision 2.1 95/03/09 23:43:46 CRH
+ * Added the ModuleID static string and function. These modules are now
+ * self-identifying.
+ *
+ * Revision 2.0 95/02/27 22:00:33 CRH
+ * Revision 2.0 of this program includes the following changes:
+ *
+ * 1) A fix to a major typo in the RepaceNode() function.
+ * 2) The addition of the static function Border().
+ * 3) The addition of the public functions FirstOf() and LastOf(), which
+ * use Border(). These functions are used with trees that allow
+ * duplicate keys.
+ * 4) A complete rewrite of the Locate() function. Locate() now accepts
+ * a "comparison" operator.
+ * 5) Overall enhancements to both code and comments.
+ *
+ * I decided to give this a new major rev number because the interface has
+ * changed. In particular, there are two new functions, and changes to the
+ * Locate() function.
+ *
+ * Revision 1.0 93/10/15 22:55:04 CRH
+ * With this revision, I have added a set of #define's that provide a single,
+ * standard API to all existing tree modules. Until now, each of the three
+ * existing modules had a different function and typedef prefix, as follows:
*
* Module Prefix
* ubi_BinTree ubi_bt
* ubi_AVLtree ubi_avl
* ubi_SplayTree ubi_spt
*
- * Only those portions of the base module (ubi_BinTree) that are superceeded
- * in the descendant module have new names. For example, the AVL node
- * structure in ubi_AVLtree.h is named "ubi_avlNode", but the root structure
- * is still "ubi_btRoot". Using SplayTree, the locate function is called
- * "ubi_sptLocate", but the next and previous functions remained "ubi_btNext"
- * and "ubi_btPrev".
+ * To further complicate matters, only those portions of the base module
+ * (ubi_BinTree) that were superceeded in the new module had the new names.
+ * For example, if you were using ubi_AVLtree, the AVL node structure was
+ * named "ubi_avlNode", but the root structure was still "ubi_btRoot". Using
+ * SplayTree, the locate function was called "ubi_sptLocate", but the next
+ * and previous functions remained "ubi_btNext" and "ubi_btPrev".
*
- * This is confusing.
+ * This was not too terrible if you were familiar with the modules and knew
+ * exactly which tree model you wanted to use. If you wanted to be able to
+ * change modules (for speed comparisons, etc), things could get messy very
+ * quickly.
*
- * So, I added a set of defined names that get redefined in any of the
+ * So, I have added a set of defined names that get redefined in any of the
* descendant modules. To use this standardized interface in your code,
* simply replace all occurances of "ubi_bt", "ubi_avl", and "ubi_spt" with
* "ubi_tr". The "ubi_tr" names will resolve to the correct function or
@@ -106,8 +103,7 @@
* Note that the original names do still exist, and can be used if you wish
* to write code directly to a specific module. This should probably only be
* done if you are planning to implement a new descendant type, such as
- * red/black trees, or if you plan to use two or more specific tree types
- * in the same piece of code. CRH
+ * red/black trees. CRH
*
* V0.0 - June, 1991 - Written by Christopher R. Hertel (CRH).
*
@@ -115,7 +111,7 @@
*/
/* -------------------------------------------------------------------------- **
- * Constants...
+ * Macros and constants.
*
* General purpose:
* ubi_trTRUE - Boolean TRUE.
@@ -125,16 +121,16 @@
* ubi_trOVERWRITE - This flag indicates that an existing node may be
* overwritten by a new node with a matching key.
* ubi_trDUPKEY - This flag indicates that the tree allows duplicate
- * keys. If the tree allows duplicates, the overwrite
- * flag is ignored.
+ * keys. If the tree does allow duplicates, the
+ * overwrite flag is ignored.
*
- * Node link array index constants:
- * (Each node has an array of three pointers; pointer to the left child,
- * pointer to the right child, and a pointer back to the parent node.)
- * ubi_trLEFT - Left child pointer.
- * ubi_trPARENT - Parent pointer.
- * ubi_trRIGHT - Right child pointer.
- * ubi_trEQUAL - Synonym for PARENT.
+ * Node link array index constants: (Each node has an array of three
+ * pointers. One to the left, one to the right, and one back to the
+ * parent.)
+ * ubi_trLEFT - Left child pointer.
+ * ubi_trPARENT - Parent pointer.
+ * ubi_trRIGHT - Right child pointer.
+ * ubi_trEQUAL - Synonym for PARENT.
*
* ubi_trCompOps: These values are used in the ubi_trLocate() function.
* ubi_trLT - request the first instance of the greatest key less than
@@ -147,6 +143,7 @@
* or equal to the search key.
* ubi_trGT - request the first instance of the first key that is greater
* than the search key.
+ * -------------------------------------------------------------------------- **
*/
#define ubi_trTRUE 0xFF
@@ -156,13 +153,12 @@
#define ubi_trDUPKEY 0x02 /* Turn on allow duplicate keys */
/* Pointer array index constants... */
-#define ubi_trLEFT -1
-#define ubi_trPARENT 0
-#define ubi_trRIGHT 1
-#define ubi_trEQUAL ubi_trPARENT
+#define ubi_trLEFT 0x00
+#define ubi_trPARENT 0x01
+#define ubi_trRIGHT 0x02
+#define ubi_trEQUAL ubi_trPARENT
-typedef enum
- {
+typedef enum {
ubi_trLT = 1,
ubi_trLE,
ubi_trEQ,
@@ -171,57 +167,59 @@ typedef enum
} ubi_trCompOps;
/* -------------------------------------------------------------------------- **
- * Macros...
- * ubi_trNormalize() - "Normalize" a value with respect to ubi_trLEFT,
- * ubi_trRIGHT, and ubi_trPARENT. This macro calls
- * ubi_btSgn() to convert the input to -1, 0, or 1.
- * The resultant value is returned as a signed char.
- *
- * ubi_trRevWay() - converts ubi_trLEFT to ubi_trRIGHT and vice versa.
- * ubi_trPARENT (ubi_trEQUAL) is left as is.
- *
- * ubi_trDups_OK() - returns TRUE if the tree allows duplicates.
- *
- * ubi_trOvwt_OK() - returns TRUE if the overwrite flag is on. Note
- * that overwrites will not occur in a tree that
- * allows duplicates.
+ * These three macros allow simple manipulation of pointer index values (LEFT,
+ * RIGHT, and PARENT).
+ *
+ * Normalize() - converts {LEFT, PARENT, RIGHT} into {-1, 0 ,1}. C
+ * uses {negative, zero, positive} values to indicate
+ * {less than, equal to, greater than}.
+ * AbNormal() - converts {negative, zero, positive} to {LEFT, PARENT,
+ * RIGHT} (opposite of Normalize()). Note: C comparison
+ * functions, such as strcmp(), return {negative, zero,
+ * positive} values, which are not necessarily {-1, 0,
+ * 1}. This macro uses the the ubi_btSgn() function to
+ * compensate.
+ * RevWay() - converts LEFT to RIGHT and RIGHT to LEFT. PARENT (EQUAL)
+ * is left as is.
+ * -------------------------------------------------------------------------- **
*/
+#define ubi_trNormalize(W) ((char)( (W) - ubi_trEQUAL ))
+#define ubi_trAbNormal(W) ((char)( ((char)ubi_btSgn( W )) + ubi_trEQUAL ))
+#define ubi_trRevWay(W) ((char)( ubi_trEQUAL - ((W) - ubi_trEQUAL) ))
-#define ubi_trNormalize(W) ((signed char)ubi_btSgn(W))
-#define ubi_trRevWay(W) (-(W))
-
+/* -------------------------------------------------------------------------- **
+ * These macros allow us to quickly read the values of the OVERWRITE and
+ * DUPlicate KEY bits of the tree root flags field.
+ * -------------------------------------------------------------------------- **
+ */
#define ubi_trDups_OK(A) \
- ((ubi_trDUPKEY & ((A)->flags)) ? (ubi_trTRUE) : (ubi_trFALSE))
+ ((ubi_trDUPKEY & ((A)->flags))?(ubi_trTRUE):(ubi_trFALSE))
#define ubi_trOvwt_OK(A) \
- ((ubi_trOVERWRITE & ((A)->flags))? (ubi_trTRUE) : (ubi_trFALSE))
-
+ ((ubi_trOVERWRITE & ((A)->flags))?(ubi_trTRUE):(ubi_trFALSE))
/* -------------------------------------------------------------------------- **
* Typedefs...
*
- * ubi_trBool - Your typcial true or false...
+ * ubi_trBool - Your typcial true or false...
*
- * ubi_btItemPtr - The Item Pointer is a generic pointer. It is used to
- * indicate a key for which to search within the tree.
- * The ubi_trFind(), ubi_trLocate(), and ubi_trInsert()
- * functions all perform searches.
+ * Item Pointer: The ubi_btItemPtr is a generic pointer. It is used to
+ * indicate a key that is being searched for within the tree.
+ * Searching occurs whenever the ubi_trFind(), ubi_trLocate(),
+ * or ubi_trInsert() functions are called.
+ * -------------------------------------------------------------------------- **
*/
-typedef unsigned char ubi_trBool; /* Our own name for "boolean". */
+typedef unsigned char ubi_trBool;
-typedef void *ubi_btItemPtr; /* A pointer to (key) data within a node. */
+typedef void *ubi_btItemPtr; /* A pointer to data within a node. */
-/* -------------------------------------------------------------------------- **
- * Typedefs continued...
- *
+/* ------------------------------------------------------------------------- **
* Binary Tree Node Structure: This structure defines the basic elements of
* the tree nodes. In general you *SHOULD NOT PLAY WITH THESE FIELDS*!
* But, of course, I have to put the structure into this header so that
* you can use it as a building block.
*
* The fields are as follows:
- * leftlink - pointer to the left child of the node. This field will
- * be accessed as Link[-1].
* Link - an array of pointers. These pointers are manipulated by
* the BT routines. The pointers indicate the left and right
* child nodes and the parent node. By keeping track of the
@@ -232,22 +230,18 @@ typedef void *ubi_btItemPtr; /* A pointer to (key) data within a node. */
* gender - a one-byte field indicating whether the node is the RIGHT or
* LEFT child of its parent. If the node is the root of the
* tree, gender will be PARENT.
+ * ------------------------------------------------------------------------- **
*/
-
-typedef struct ubi_btNodeStruct
- {
- struct ubi_btNodeStruct *leftlink; /* Will be accessed as Link[-1]. */
- struct ubi_btNodeStruct *Link[2]; /* Parent & Right links. */
- signed char gender; /* Indicates Left/Right of parent. */
+typedef struct ubi_btNodeStruct {
+ struct ubi_btNodeStruct *Link[ 3 ];
+ char gender;
} ubi_btNode;
typedef ubi_btNode *ubi_btNodePtr; /* Pointer to an ubi_btNode structure. */
-/* -------------------------------------------------------------------------- **
- * Typedefs continued...
- *
- * The next three typedefs define standard function types used by the binary
- * tree management routines. In particular:
+/* ------------------------------------------------------------------------- **
+ * The next three typedefs define standard function types used by the binary
+ * tree management routines. In particular:
*
* ubi_btCompFunc is a pointer to a comparison function. Comparison
* functions are passed an ubi_btItemPtr and an
@@ -267,6 +261,7 @@ typedef ubi_btNode *ubi_btNodePtr; /* Pointer to an ubi_btNode structure. */
* mean anything that you want it to mean. Just remember
* that the tree *will* be destroyed and that none of the
* node pointers will be valid any more.
+ * ------------------------------------------------------------------------- **
*/
typedef int (*ubi_btCompFunc)( ubi_btItemPtr, ubi_btNodePtr );
@@ -276,10 +271,8 @@ typedef void (*ubi_btActionRtn)( ubi_btNodePtr, void * );
typedef void (*ubi_btKillNodeRtn)( ubi_btNodePtr );
/* -------------------------------------------------------------------------- **
- * Typedefs continued...
- *
- * Tree Root Structure: This structure gives us a convenient handle for
- * accessing whole AVL trees. The fields are:
+ * Tree Root Structure: This structure gives us a convenient handle for
+ * accessing whole AVL trees. The fields are:
* root - A pointer to the root node of the AVL tree.
* count - A count of the number of nodes stored in the tree.
* cmp - A pointer to the comparison routine to be used when building or
@@ -293,15 +286,13 @@ typedef void (*ubi_btKillNodeRtn)( ubi_btNodePtr );
* (bit 0x02) allowed to contain nodes with duplicate keys.
*
* NOTE: ubi_trInsert() tests ubi_trDUPKEY before ubi_trOVERWRITE.
- * If duplicate keys are allowed, then no entry will be
- * overwritten.
*
- * All of these values are set when you initialize the root structure by
- * calling ubi_trInitTree().
+ * All of these values are set when you initialize the root structure by
+ * calling ubi_trInitTree().
+ * -------------------------------------------------------------------------- **
*/
-typedef struct
- {
+typedef struct {
ubi_btNodePtr root; /* A pointer to the root node of the tree */
unsigned long count; /* A count of the number of nodes in the tree */
ubi_btCompFunc cmp; /* A pointer to the tree's comparison function */
@@ -321,15 +312,15 @@ long ubi_btSgn( long x );
*
* Input: x - a signed long integer value.
*
- * Output: -1, 0, or 1 representing the "sign" of x as follows:
+ * Output: the "sign" of x, represented as follows:
* -1 == negative
* 0 == zero (no sign)
* 1 == positive
*
- * Notes: This utility is provided in order to facilitate the conversion
- * of C comparison function return values into BinTree direction
- * values: {ubi_trLEFT, ubi_trPARENT, ubi_trEQUAL}. It is
- * incorporated into the Normalize() conversion macro.
+ * Note: This utility is provided in order to facilitate the conversion
+ * of C comparison function return values into BinTree direction
+ * values: {LEFT, PARENT, EQUAL}. It is INCORPORATED into the
+ * AbNormal() conversion macro!
*
* ------------------------------------------------------------------------ **
*/
@@ -344,9 +335,9 @@ ubi_btNodePtr ubi_btInitNode( ubi_btNodePtr NodePtr );
* ------------------------------------------------------------------------ **
*/
-ubi_btRootPtr ubi_btInitTree( ubi_btRootPtr RootPtr,
- ubi_btCompFunc CompFunc,
- unsigned char Flags );
+ubi_btRootPtr ubi_btInitTree( ubi_btRootPtr RootPtr,
+ ubi_btCompFunc CompFunc,
+ unsigned char Flags );
/* ------------------------------------------------------------------------ **
* Initialize the fields of a Tree Root header structure.
*
@@ -648,8 +639,6 @@ ubi_btNodePtr ubi_btLeafNode( ubi_btNodePtr leader );
* in pointers to nodes other than the root node each time. A
* pointer to any node in the tree will do. Of course, if you
* pass a pointer to a leaf node you'll get the same thing back.
- * + If using a splay tree, splaying the tree will tend to randomize
- * things a bit too. See ubi_SplayTree for more info.
*
* ------------------------------------------------------------------------ **
*/