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authorAndrew Tridgell <tridge@samba.org>2005-08-05 19:02:01 +0000
committerGerald (Jerry) Carter <jerry@samba.org>2007-10-10 13:31:19 -0500
commit67180c4ccdab56fe1f41b293f6bbea1f955e3d91 (patch)
tree0514c00cb85edce8d233e85b60053ab9ab285e21 /source4/scripting/libjs
parente603a3611626e1794579824e58b4ebc41d763a36 (diff)
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r9131: started adding the server side code for "AJAJ" (asynchronous javascript and javascript)
This is rather like AJAX, but passes around javascript objects between the client and server, taking advantage of the fact that we have the same language on both client and server. (This used to be commit 5f9e00fb7f36f3351f40da93acfe47c911f6f65f)
Diffstat (limited to 'source4/scripting/libjs')
-rw-r--r--source4/scripting/libjs/encoder.js100
-rw-r--r--source4/scripting/libjs/server_call.js95
2 files changed, 195 insertions, 0 deletions
diff --git a/source4/scripting/libjs/encoder.js b/source4/scripting/libjs/encoder.js
new file mode 100644
index 0000000000..65b2854d30
--- /dev/null
+++ b/source4/scripting/libjs/encoder.js
@@ -0,0 +1,100 @@
+/*
+ server side js functions for encoding/decoding objects into linear strings
+
+ Copyright Andrew Tridgell 2005
+ released under the GNU GPL Version 2 or later
+*/
+/*
+ usage:
+
+ enc = encodeObject(obj);
+ obj = decodeObject(enc);
+
+ The encoded format of the object is a string that is safe to
+ use in URLs
+
+ Note that only data elements are encoded, not functions
+*/
+
+function __count_members(o) {
+ var i, count = 0;
+ for (i in o) {
+ count++;
+ }
+ return count;
+}
+
+function __replace(str, old, rep) {
+ var s = string_init();
+ var a = s.split(old, str);
+ var j = s.join(rep, a);
+ return s.join(rep, a);
+}
+
+function encodeObject(o) {
+ var s = string_init();
+ var i, r = s.sprintf("%u:", __count_members(o));
+ for (i in o) {
+ var t = typeof(o[i]);
+ if (t == 'object' && o[i] == null) {
+ t = 'null';
+ }
+ if (t == 'object') {
+ r = s.sprintf("%s%s:%s:%s", r, i, t, encodeObject(o[i]));
+ } else if (t == "string") {
+ var enc = s.encodeURIComponent(o[i]);
+ var rep = __replace(enc, '%', '#');
+ r = s.sprintf("%s%s:%s:%s:",
+ r, i, t, __replace(s.encodeURIComponent(o[i]),'%','#'));
+ } else if (t == "boolean" || t == "number") {
+ r = s.sprintf("%s%s:%s:%s:", r, i, t, "" + o[i]);
+ } else if (t == "undefined" || t == "null") {
+ r = s.sprintf("%s%s:%s:", r, i, t);
+ } else {
+ println("Unable to linearise type " + t);
+ }
+ }
+ return r;
+}
+
+function decodeObjectArray(a) {
+ var s = string_init();
+ var o = new Object();
+ var i, count = a[a.i]; a.i++;
+ for (i=0;i<count;i++) {
+ var name = a[a.i]; a.i++;
+ var type = a[a.i]; a.i++;
+ var value;
+ if (type == 'object') {
+ o[name] = decodeObjectArray(a);
+ } else if (type == "string") {
+ value = s.decodeURIComponent(__replace(a[a.i],'#','%')); a.i++;
+ o[name] = value;
+ } else if (type == "boolean") {
+ value = a[a.i]; a.i++;
+ if (value == 'true') {
+ o[name] = true;
+ } else {
+ o[name] = false;
+ }
+ } else if (type == "undefined") {
+ o[name] = undefined;
+ } else if (type == "null") {
+ o[name] = null;
+ } else if (type == "number") {
+ value = a[a.i]; a.i++;
+ o[name] = value + 0;
+ } else {
+ println("Unable to delinearise type " + t);
+ assert(t == "supported type");
+ }
+ }
+ return o;
+}
+
+function decodeObject(str) {
+ var s = string_init();
+ var a = s.split(':', str);
+ a.i = 0;
+ return decodeObjectArray(a);
+}
diff --git a/source4/scripting/libjs/server_call.js b/source4/scripting/libjs/server_call.js
new file mode 100644
index 0000000000..1ed3053206
--- /dev/null
+++ b/source4/scripting/libjs/server_call.js
@@ -0,0 +1,95 @@
+/*
+ server side js functions for handling async calls from js clients
+
+ Copyright Andrew Tridgell 2005
+ released under the GNU GPL Version 2 or later
+*/
+
+libinclude("encoder.js");
+
+/*
+ a remote printf, for displaying stuff on smbd stdout
+*/
+function __server_printf()
+{
+ print(vsprintf(arguments));
+ return undefined;
+}
+
+/*
+ register a new call
+*/
+function __register_call(name, func)
+{
+ var c = this;
+ c.calls[name] = func;
+}
+
+/*
+ run a call sent from the client, and output the returned object (if any)
+*/
+function __run_call() {
+ var c = this;
+ var name = form['func'];
+ if (name == undefined) {
+ println("no function name given in run_call");
+ return;
+ }
+ var args = form['args'];
+ if (args == undefined) {
+ println("no function arguments given in run_call");
+ return;
+ }
+ args = decodeObject(args);
+ if (c.calls[name] == undefined) {
+ println("undefined remote call " + name);
+ return;
+ }
+ var f = c.calls[name];
+ var res;
+ /* oh what a hack - should write a varargs ejs helper */
+ if (args.length == 0) {
+ res = f();
+ } else if (args.length == 1) {
+ res = f(args[0]);
+ } else if (args.length == 2) {
+ res = f(args[0], args[1]);
+ } else if (args.length == 3) {
+ res = f(args[0], args[1], args[2]);
+ } else if (args.length == 4) {
+ res = f(args[0], args[1], args[2], args[3]);
+ } else if (args.length == 5) {
+ res = f(args[0], args[1], args[2], args[3], args[4]);
+ } else if (args.length == 6) {
+ res = f(args[0], args[1], args[2], args[3], args[4], args[5]);
+ } else if (args.length == 7) {
+ res = f(args[0], args[1], args[2], args[3], args[4], args[5], args[6]);
+ } else if (args.length == 8) {
+ res = f(args[0], args[1], args[2], args[3], args[4], args[5], args[6], args[7]);
+ } else {
+ println("too many arguments for remote call: " + name);
+ return;
+ }
+ var repobj = new Object();
+ repobj.res = res;
+ write(encodeObject(repobj));
+}
+
+
+
+/*
+ initialise a server call object
+*/
+function servCallObj()
+{
+ var c = new Object();
+ c.add = __register_call;
+ c.run = __run_call;
+ c.calls = new Object();
+
+ /* add some basic calls */
+ c.add('printf', __server_printf);
+
+ return c;
+}
+