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-rw-r--r--source4/lib/basic.mk1
-rw-r--r--source4/lib/bitmap.c163
2 files changed, 0 insertions, 164 deletions
diff --git a/source4/lib/basic.mk b/source4/lib/basic.mk
index d525f5f156..3baab26c5b 100644
--- a/source4/lib/basic.mk
+++ b/source4/lib/basic.mk
@@ -17,7 +17,6 @@ ADD_OBJ_FILES = \
lib/time.o \
lib/genrand.o \
lib/username.o \
- lib/bitmap.o \
lib/snprintf.o \
lib/dprintf.o \
lib/xfile.o \
diff --git a/source4/lib/bitmap.c b/source4/lib/bitmap.c
deleted file mode 100644
index 5a8325d4ba..0000000000
--- a/source4/lib/bitmap.c
+++ /dev/null
@@ -1,163 +0,0 @@
-/*
- Unix SMB/CIFS implementation.
- simple bitmap functions
- Copyright (C) Andrew Tridgell 1992-1998
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program; if not, write to the Free Software
- Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
-*/
-
-#include "includes.h"
-
-/* these functions provide a simple way to allocate integers from a
- pool without repetition */
-
-/****************************************************************************
-allocate a bitmap of the specified size
-****************************************************************************/
-struct bitmap *bitmap_allocate(int n)
-{
- struct bitmap *bm;
-
- bm = (struct bitmap *)malloc(sizeof(*bm));
-
- if (!bm) return NULL;
-
- bm->n = n;
- bm->b = (uint32_t *)malloc(sizeof(bm->b[0])*(n+31)/32);
- if (!bm->b) {
- SAFE_FREE(bm);
- return NULL;
- }
-
- memset(bm->b, 0, sizeof(bm->b[0])*(n+31)/32);
-
- return bm;
-}
-
-/****************************************************************************
-free a bitmap.
-****************************************************************************/
-
-void bitmap_free(struct bitmap *bm)
-{
- if (!bm)
- return;
-
- SAFE_FREE(bm->b);
- SAFE_FREE(bm);
-}
-
-/****************************************************************************
-talloc a bitmap
-****************************************************************************/
-struct bitmap *bitmap_talloc(TALLOC_CTX *mem_ctx, int n)
-{
- struct bitmap *bm;
-
- if (!mem_ctx) return NULL;
-
- bm = (struct bitmap *)talloc(mem_ctx, sizeof(*bm));
-
- if (!bm) return NULL;
-
- bm->n = n;
- bm->b = (uint32_t *)talloc(mem_ctx, sizeof(bm->b[0])*(n+31)/32);
- if (!bm->b) {
- return NULL;
- }
-
- memset(bm->b, 0, sizeof(bm->b[0])*(n+31)/32);
-
- return bm;
-}
-
-/****************************************************************************
-set a bit in a bitmap
-****************************************************************************/
-BOOL bitmap_set(struct bitmap *bm, uint_t i)
-{
- if (i >= bm->n) {
- DEBUG(0,("Setting invalid bitmap entry %d (of %d)\n",
- i, bm->n));
- return False;
- }
- bm->b[i/32] |= (1<<(i%32));
- return True;
-}
-
-/****************************************************************************
-clear a bit in a bitmap
-****************************************************************************/
-BOOL bitmap_clear(struct bitmap *bm, uint_t i)
-{
- if (i >= bm->n) {
- DEBUG(0,("clearing invalid bitmap entry %d (of %d)\n",
- i, bm->n));
- return False;
- }
- bm->b[i/32] &= ~(1<<(i%32));
- return True;
-}
-
-/****************************************************************************
-query a bit in a bitmap
-****************************************************************************/
-BOOL bitmap_query(struct bitmap *bm, uint_t i)
-{
- if (i >= bm->n) return False;
- if (bm->b[i/32] & (1<<(i%32))) {
- return True;
- }
- return False;
-}
-
-/****************************************************************************
-find a zero bit in a bitmap starting at the specified offset, with
-wraparound
-****************************************************************************/
-int bitmap_find(struct bitmap *bm, uint_t ofs)
-{
- uint_t i, j;
-
- if (ofs > bm->n) ofs = 0;
-
- i = ofs;
- while (i < bm->n) {
- if (~(bm->b[i/32])) {
- j = i;
- do {
- if (!bitmap_query(bm, j)) return j;
- j++;
- } while (j & 31 && j < bm->n);
- }
- i += 32;
- i &= ~31;
- }
-
- i = 0;
- while (i < ofs) {
- if (~(bm->b[i/32])) {
- j = i;
- do {
- if (!bitmap_query(bm, j)) return j;
- j++;
- } while (j & 31 && j < bm->n);
- }
- i += 32;
- i &= ~31;
- }
-
- return -1;
-}