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-
-<!--
- File mmlextra.ent produced by the XSL script mmldtd.xsl
- from input data in unicode.xml.
-
- Please report any errors to
- David Carlisle <davidc@nag.co.uk>.
-
- The numeric character values assigned to each entity
- (should) match either official Unicode assignments
- or assignments provisionally allocated by the
- Unicode Consortium based on the characters in the `STIX'
- propsal for mathematics. Note that these assignments
- have not been ratified by the corresponding ISO
- committee and thus should be considered liable to
- change.
-
--->
-
-<!ENTITY af "&#x02061;" ><!--short form of &ApplyFunction; -->
-<!ENTITY ApplyFunction "&#x02061;" ><!--character showing function application in presentation tagging -->
-<!ENTITY Assign "&#x02254;" ><!--assignment operator -->
-<!ENTITY CapitalDifferentialD "&#x02145;" ><!--D for use in differentials, e.g., within integrals -->
-<!ENTITY Cayleys "&#x0212D;" ><!--the non-associative ring of octonions or Cayley numbers -->
-<!ENTITY complexes "&#x02102;" ><!--the field of complex numbers -->
-<!ENTITY Cross "&#x02A2F;" ><!--cross or vector product -->
-<!ENTITY dd "&#x02146;" ><!--short form of &DifferentialD; -->
-<!ENTITY DD "&#x02145;" ><!--short form of CapitalDifferentialD -->
-<!ENTITY DifferentialD "&#x02146;" ><!--d for use in differentials, e.g., within integrals -->
-<!ENTITY DownArrowBar "&#x02913;" ><!--down arrow to bar -->
-<!ENTITY DownBreve "&#x00311;" ><!--breve, inverted (non-spacing) -->
-<!ENTITY DownLeftRightVector "&#x02950;" ><!--left-down-right-down harpoon -->
-<!ENTITY DownLeftTeeVector "&#x0295E;" ><!--left-down harpoon from bar -->
-<!ENTITY DownLeftVectorBar "&#x02956;" ><!--left-down harpoon to bar -->
-<!ENTITY DownRightTeeVector "&#x0295F;" ><!--right-down harpoon from bar -->
-<!ENTITY DownRightVectorBar "&#x02957;" ><!--right-down harpoon to bar -->
-<!ENTITY DownTeeArrow "&#x021A7;" ><!--alias for mapstodown -->
-<!ENTITY ee "&#x02147;" ><!--short form of &ExponentialE; -->
-<!ENTITY EmptySmallSquare "&#x025FD;" ><!--empty small square -->
-<!ENTITY EmptyVerySmallSquare "&#x025FD;" ><!--empty small square -->
-<!ENTITY Equal "&#x02A75;" ><!--two consecutive equal signs -->
-<!ENTITY expectation "&#x02130;" ><!--expectation (operator) -->
-<!ENTITY exponentiale "&#x0212F;" ><!--base of the Napierian logarithms -->
-<!ENTITY ExponentialE "&#x02147;" ><!--e use for the exponential base of the natural logarithms -->
-<!ENTITY FilledSmallSquare "&#x025FE;" ><!--filled small square -->
-<!ENTITY FilledVerySmallSquare "&#x025FE;" ><!--filled very small square -->
-<!ENTITY Fouriertrf "&#x02131;" ><!--Fourier transform -->
-<!ENTITY GreaterGreater "&#x02AA2;" ><!--alias for GT -->
-<!ENTITY HilbertSpace "&#x0210B;" ><!--Hilbert space -->
-<!ENTITY HorizontalLine "&#x02500;" ><!--short horizontal line -->
-<!ENTITY ic "&#x0200B;" ><!--short form of &InvisibleComma; -->
-<!ENTITY ii "&#x02148;" ><!--short form of &ImaginaryI; -->
-<!ENTITY ImaginaryI "&#x02148;" ><!--i for use as a square root of -1 -->
-<!ENTITY imagline "&#x02110;" ><!--the geometric imaginary line -->
-<!ENTITY integers "&#x02124;" ><!--the ring of integers -->
-<!ENTITY InvisibleComma "&#x0200B;" ><!--used as a separator, e.g., in indices -->
-<!ENTITY InvisibleTimes "&#x02062;" ><!--marks multiplication when it is understood without a mark -->
-<!ENTITY it "&#x02062;" ><!--short form of &InvisibleTimes; -->
-<!ENTITY Laplacetrf "&#x02112;" ><!--Laplace transform -->
-<!ENTITY larrb "&#x021E4;" ><!--leftwards arrow to bar -->
-<!ENTITY LeftArrowBar "&#x021E4;" ><!--alias for larrb -->
-<!ENTITY LeftDownTeeVector "&#x02961;" ><!--down-left harpoon from bar -->
-<!ENTITY LeftDownVectorBar "&#x02959;" ><!--down-left harpoon to bar -->
-<!ENTITY LeftRightVector "&#x0294E;" ><!--left-up-right-up harpoon -->
-<!ENTITY LeftTeeArrow "&#x021A4;" ><!--alias for mapstoleft -->
-<!ENTITY LeftTeeVector "&#x0295A;" ><!--left-up harpoon from bar -->
-<!ENTITY LeftTriangleBar "&#x029CF;" ><!--not left triangle, vertical bar -->
-<!ENTITY LeftUpDownVector "&#x02951;" ><!--up-left-down-left harpoon -->
-<!ENTITY LeftUpTeeVector "&#x02960;" ><!--up-left harpoon from bar -->
-<!ENTITY LeftUpVectorBar "&#x02958;" ><!--up-left harpoon to bar -->
-<!ENTITY LeftVectorBar "&#x02952;" ><!--left-up harpoon to bar -->
-<!ENTITY LessLess "&#x02AA1;" ><!--alias for Lt -->
-<!ENTITY mapstodown "&#x021A7;" ><!--downwards arrow from bar -->
-<!ENTITY mapstoleft "&#x021A4;" ><!--leftwards arrow from bar -->
-<!ENTITY mapstoup "&#x021A5;" ><!--upwards arrow from bar -->
-<!ENTITY Mellintrf "&#x02133;" ><!--Mellin transform -->
-<!ENTITY naturals "&#x02115;" ><!--the semi-ring of natural numbers -->
-<!ENTITY nbump "&#x0224E;&#x00338;" ><!--not bumpy equals -->
-<!ENTITY nbumpe "&#x0224F;&#x00338;" ><!--not bumpy single equals -->
-<!ENTITY NegativeMediumSpace "&#x0205F;&#x02063;" ><!--space of width -4/18 em -->
-<!ENTITY NegativeThickSpace "&#x02005;&#x02063;" ><!--space of width -5/18 em -->
-<!ENTITY NegativeThinSpace "&#x02009;&#x02063;" ><!--space of width -3/18 em -->
-<!ENTITY NegativeVeryThinSpace "&#x0200A;&#x02063;" ><!--space of width -1/18 em -->
-<!ENTITY nesim "&#x02242;&#x00338;" ><!--not equal or similar -->
-<!ENTITY NewLine "&#x0000A;" ><!--force a line break; line feed -->
-<!ENTITY NoBreak "&#x0FEFF;" ><!--never break line here -->
-<!ENTITY NotCupCap "&#x0226D;" ><!--alias for &nasymp; -->
-<!ENTITY NotEqualTilde "&#x02242;&#x00338;" ><!--alias for &nesim; -->
-<!ENTITY NotHumpDownHump "&#x0224E;&#x00338;" ><!--alias for &nbump; -->
-<!ENTITY NotHumpEqual "&#x0224F;&#x00338;" ><!--alias for &nbumpe; -->
-<!ENTITY NotLeftTriangleBar "&#x029CF;&#x00338;" ><!--not left triangle, vertical bar -->
-<!ENTITY NotNestedGreaterGreater "&#x024A2;&#x00338;" ><!--not double greater-than sign -->
-<!ENTITY NotNestedLessLess "&#x024A1;&#x00338;" ><!--not double less-than sign -->
-<!ENTITY NotRightTriangleBar "&#x029D0;&#x00338;" ><!--not vertical bar, right triangle -->
-<!ENTITY NotSquareSubset "&#x0228F;&#x00338;" ><!--square not subset -->
-<!ENTITY NotSquareSuperset "&#x02290;&#x00338;" ><!--negated set-like partial order operator -->
-<!ENTITY NotSucceedsTilde "&#x0227F;&#x00338;" ><!--not succeeds or similar -->
-<!ENTITY OverBar "&#x000AF;" ><!--over bar -->
-<!ENTITY OverBrace "&#x0FE37;" ><!--over brace -->
-<!ENTITY OverBracket "&#x023B4;" ><!--over bracket -->
-<!ENTITY OverParenthesis "&#x0FE35;" ><!--over parenthesis -->
-<!ENTITY planckh "&#x0210E;" ><!--the ring (skew field) of quaternions -->
-<!ENTITY Poincareplane "&#x0210C;" ><!--the Poincare upper half-plane -->
-<!ENTITY primes "&#x02119;" ><!--the prime natural numbers -->
-<!ENTITY Product "&#x0220F;" ><!--alias for &prod -->
-<!ENTITY quaternions "&#x0210D;" ><!--the ring (skew field) of quaternions -->
-<!ENTITY rarrb "&#x021E5;" ><!--leftwards arrow to bar -->
-<!ENTITY rationals "&#x0211A;" ><!--the field of rational numbers -->
-<!ENTITY realine "&#x0211B;" ><!--the geometric real line -->
-<!ENTITY reals "&#x0211D;" ><!--the field of real numbers -->
-<!ENTITY RightArrowBar "&#x021E5;" ><!--alias for rarrb -->
-<!ENTITY RightDownTeeVector "&#x0295D;" ><!--down-right harpoon from bar -->
-<!ENTITY RightDownVectorBar "&#x02955;" ><!--down-right harpoon to bar -->
-<!ENTITY RightTeeVector "&#x0295B;" ><!--right-up harpoon from bar -->
-<!ENTITY RightTriangleBar "&#x029D0;" ><!--vertical bar, right triangle -->
-<!ENTITY RightUpDownVector "&#x0294F;" ><!--up-right-down-right harpoon -->
-<!ENTITY RightUpTeeVector "&#x0295C;" ><!--up-right harpoon from bar -->
-<!ENTITY RightUpVectorBar "&#x02954;" ><!--up-right harpoon to bar -->
-<!ENTITY RightVectorBar "&#x02953;" ><!--up-right harpoon to bar -->
-<!ENTITY RoundImplies "&#x02970;" ><!--round implies -->
-<!ENTITY RuleDelayed "&#x029F4;" ><!--rule-delayed (colon right arrow) -->
-<!ENTITY ShortDownArrow "&#x02304;&#x02063;" ><!--short down arrow -->
-<!ENTITY ShortUpArrow "&#x02303;&#x02063;" ><!--short up arrow -->
-<!ENTITY Tab "&#x00009;" ><!--tabulator stop; horizontal tabulation -->
-<!ENTITY ThickSpace "&#x02005;" ><!--space of width 5/18 em -->
-<!ENTITY UnderBar "&#x00332;" ><!--combining low line -->
-<!ENTITY UnderBrace "&#x0FE38;" ><!--under brace -->
-<!ENTITY UnderBracket "&#x023B5;" ><!--under bracket -->
-<!ENTITY UpArrowBar "&#x02912;" ><!--up arrow to bar -->
-<!ENTITY UpTeeArrow "&#x021A5;" ><!--Alias mapstoup -->
-<!ENTITY VerticalLine "&#x02758;" ><!--short vertical line -->
-<!ENTITY VerticalSeparator "&#x02758;" ><!--vertical separating operator -->
-<!ENTITY zeetrf "&#x02128;" ><!--zee transform -->
-<!ENTITY ZeroWidthSpace "&#x0200B;" ><!--zero width space -->