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diff --git a/source3/ubiqx/BinaryTrees.readme b/source3/ubiqx/BinaryTrees.readme deleted file mode 100644 index ec99a43d17..0000000000 --- a/source3/ubiqx/BinaryTrees.readme +++ /dev/null @@ -1,24 +0,0 @@ -Short: Binary AVL & Splay trees non-recursive. -Uploader: crh@ubiqx.mn.org (Christopher R. Hertel) -Author: crh@ubiqx.mn.org (Christopher R. Hertel) -Type: dev/c -Version: 2.4. - -Written in C using OOP techniques, these modules provide three forms of -binary tree: Simple (unbalanced) AVL (height-balanced), and Splay. AVL -trees are re-balanced after every insertion or deletion. For each node in -the tree, the difference in height between the left and right subtree is -at most 1. Splay trees use a different approach. Each time a node is -accessed (inserted, deleted, or directly found via a search), the node is -bubbled to the top of the tree. This has the effect of making the tree -'bushier' and placing the most frequently accessed nodes nearer to the -top. - -The functions are non-recursive to limit stack space usage, and can also -be made into a run-time library. The type of tree used is determined by -which header file is included with your program. No other code changes -are necessary. - -Pretty darn fast, too, IMHO. - -Chris Hertel |