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-Short: Binary AVL & Splay trees non-recursive.
-Uploader: crh@ubiqx.mn.org (Christopher R. Hertel)
-Author: crh@ubiqx.mn.org (Christopher R. Hertel)
-Type: dev/c
-Version: 2.4.
-
-Written in C using OOP techniques, these modules provide three forms of
-binary tree: Simple (unbalanced) AVL (height-balanced), and Splay. AVL
-trees are re-balanced after every insertion or deletion. For each node in
-the tree, the difference in height between the left and right subtree is
-at most 1. Splay trees use a different approach. Each time a node is
-accessed (inserted, deleted, or directly found via a search), the node is
-bubbled to the top of the tree. This has the effect of making the tree
-'bushier' and placing the most frequently accessed nodes nearer to the
-top.
-
-The functions are non-recursive to limit stack space usage, and can also
-be made into a run-time library. The type of tree used is determined by
-which header file is included with your program. No other code changes
-are necessary.
-
-Pretty darn fast, too, IMHO.
-
-Chris Hertel