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-rw-r--r--source4/lib/util/idtree.c403
1 files changed, 0 insertions, 403 deletions
diff --git a/source4/lib/util/idtree.c b/source4/lib/util/idtree.c
deleted file mode 100644
index 193922973f..0000000000
--- a/source4/lib/util/idtree.c
+++ /dev/null
@@ -1,403 +0,0 @@
-/*
- Unix SMB/CIFS implementation.
-
- very efficient functions to manage mapping a id (such as a fnum) to
- a pointer. This is used for fnum and search id allocation.
-
- Copyright (C) Andrew Tridgell 2004
-
- This code is derived from lib/idr.c in the 2.6 Linux kernel, which was
- written by Jim Houston jim.houston@ccur.com, and is
- Copyright (C) 2002 by Concurrent Computer Corporation
-
- This program is free software; you can redistribute it and/or modify
- it under the terms of the GNU General Public License as published by
- the Free Software Foundation; either version 2 of the License, or
- (at your option) any later version.
-
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU General Public License for more details.
-
- You should have received a copy of the GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-/*
- see the section marked "public interface" below for documentation
-*/
-
-/**
- * @file
- */
-
-#include "includes.h"
-
-#define IDR_BITS 5
-#define IDR_FULL 0xfffffffful
-#if 0 /* unused */
-#define TOP_LEVEL_FULL (IDR_FULL >> 30)
-#endif
-#define IDR_SIZE (1 << IDR_BITS)
-#define IDR_MASK ((1 << IDR_BITS)-1)
-#define MAX_ID_SHIFT (sizeof(int)*8 - 1)
-#define MAX_ID_BIT (1U << MAX_ID_SHIFT)
-#define MAX_ID_MASK (MAX_ID_BIT - 1)
-#define MAX_LEVEL (MAX_ID_SHIFT + IDR_BITS - 1) / IDR_BITS
-#define IDR_FREE_MAX MAX_LEVEL + MAX_LEVEL
-
-#define set_bit(bit, v) (v) |= (1<<(bit))
-#define clear_bit(bit, v) (v) &= ~(1<<(bit))
-#define test_bit(bit, v) ((v) & (1<<(bit)))
-
-struct idr_layer {
- uint32_t bitmap;
- struct idr_layer *ary[IDR_SIZE];
- int count;
-};
-
-struct idr_context {
- struct idr_layer *top;
- struct idr_layer *id_free;
- int layers;
- int id_free_cnt;
-};
-
-static struct idr_layer *alloc_layer(struct idr_context *idp)
-{
- struct idr_layer *p;
-
- if (!(p = idp->id_free))
- return NULL;
- idp->id_free = p->ary[0];
- idp->id_free_cnt--;
- p->ary[0] = NULL;
- return p;
-}
-
-static int find_next_bit(uint32_t bm, int maxid, int n)
-{
- while (n<maxid && !test_bit(n, bm)) n++;
- return n;
-}
-
-static void free_layer(struct idr_context *idp, struct idr_layer *p)
-{
- p->ary[0] = idp->id_free;
- idp->id_free = p;
- idp->id_free_cnt++;
-}
-
-static int idr_pre_get(struct idr_context *idp)
-{
- while (idp->id_free_cnt < IDR_FREE_MAX) {
- struct idr_layer *new = talloc_zero(idp, struct idr_layer);
- if(new == NULL)
- return (0);
- free_layer(idp, new);
- }
- return 1;
-}
-
-static int sub_alloc(struct idr_context *idp, void *ptr, int *starting_id)
-{
- int n, m, sh;
- struct idr_layer *p, *new;
- struct idr_layer *pa[MAX_LEVEL];
- int l, id, oid;
- uint32_t bm;
-
- memset(pa, 0, sizeof(pa));
-
- id = *starting_id;
-restart:
- p = idp->top;
- l = idp->layers;
- pa[l--] = NULL;
- while (1) {
- /*
- * We run around this while until we reach the leaf node...
- */
- n = (id >> (IDR_BITS*l)) & IDR_MASK;
- bm = ~p->bitmap;
- m = find_next_bit(bm, IDR_SIZE, n);
- if (m == IDR_SIZE) {
- /* no space available go back to previous layer. */
- l++;
- oid = id;
- id = (id | ((1 << (IDR_BITS*l))-1)) + 1;
-
- /* if already at the top layer, we need to grow */
- if (!(p = pa[l])) {
- *starting_id = id;
- return -2;
- }
-
- /* If we need to go up one layer, continue the
- * loop; otherwise, restart from the top.
- */
- sh = IDR_BITS * (l + 1);
- if (oid >> sh == id >> sh)
- continue;
- else
- goto restart;
- }
- if (m != n) {
- sh = IDR_BITS*l;
- id = ((id >> sh) ^ n ^ m) << sh;
- }
- if ((id >= MAX_ID_BIT) || (id < 0))
- return -1;
- if (l == 0)
- break;
- /*
- * Create the layer below if it is missing.
- */
- if (!p->ary[m]) {
- if (!(new = alloc_layer(idp)))
- return -1;
- p->ary[m] = new;
- p->count++;
- }
- pa[l--] = p;
- p = p->ary[m];
- }
- /*
- * We have reached the leaf node, plant the
- * users pointer and return the raw id.
- */
- p->ary[m] = (struct idr_layer *)ptr;
- set_bit(m, p->bitmap);
- p->count++;
- /*
- * If this layer is full mark the bit in the layer above
- * to show that this part of the radix tree is full.
- * This may complete the layer above and require walking
- * up the radix tree.
- */
- n = id;
- while (p->bitmap == IDR_FULL) {
- if (!(p = pa[++l]))
- break;
- n = n >> IDR_BITS;
- set_bit((n & IDR_MASK), p->bitmap);
- }
- return(id);
-}
-
-static int idr_get_new_above_int(struct idr_context *idp, void *ptr, int starting_id)
-{
- struct idr_layer *p, *new;
- int layers, v, id;
-
- idr_pre_get(idp);
-
- id = starting_id;
-build_up:
- p = idp->top;
- layers = idp->layers;
- if (!p) {
- if (!(p = alloc_layer(idp)))
- return -1;
- layers = 1;
- }
- /*
- * Add a new layer to the top of the tree if the requested
- * id is larger than the currently allocated space.
- */
- while ((layers < MAX_LEVEL) && (id >= (1 << (layers*IDR_BITS)))) {
- layers++;
- if (!p->count)
- continue;
- if (!(new = alloc_layer(idp))) {
- /*
- * The allocation failed. If we built part of
- * the structure tear it down.
- */
- for (new = p; p && p != idp->top; new = p) {
- p = p->ary[0];
- new->ary[0] = NULL;
- new->bitmap = new->count = 0;
- free_layer(idp, new);
- }
- return -1;
- }
- new->ary[0] = p;
- new->count = 1;
- if (p->bitmap == IDR_FULL)
- set_bit(0, new->bitmap);
- p = new;
- }
- idp->top = p;
- idp->layers = layers;
- v = sub_alloc(idp, ptr, &id);
- if (v == -2)
- goto build_up;
- return(v);
-}
-
-static int sub_remove(struct idr_context *idp, int shift, int id)
-{
- struct idr_layer *p = idp->top;
- struct idr_layer **pa[MAX_LEVEL];
- struct idr_layer ***paa = &pa[0];
- int n;
-
- *paa = NULL;
- *++paa = &idp->top;
-
- while ((shift > 0) && p) {
- n = (id >> shift) & IDR_MASK;
- clear_bit(n, p->bitmap);
- *++paa = &p->ary[n];
- p = p->ary[n];
- shift -= IDR_BITS;
- }
- n = id & IDR_MASK;
- if (p != NULL && test_bit(n, p->bitmap)) {
- clear_bit(n, p->bitmap);
- p->ary[n] = NULL;
- while(*paa && ! --((**paa)->count)){
- free_layer(idp, **paa);
- **paa-- = NULL;
- }
- if ( ! *paa )
- idp->layers = 0;
- return 0;
- }
- return -1;
-}
-
-static void *_idr_find(struct idr_context *idp, int id)
-{
- int n;
- struct idr_layer *p;
-
- n = idp->layers * IDR_BITS;
- p = idp->top;
- /*
- * This tests to see if bits outside the current tree are
- * present. If so, tain't one of ours!
- */
- if ((id & ~(~0 << MAX_ID_SHIFT)) >> (n + IDR_BITS))
- return NULL;
-
- /* Mask off upper bits we don't use for the search. */
- id &= MAX_ID_MASK;
-
- while (n >= IDR_BITS && p) {
- n -= IDR_BITS;
- p = p->ary[(id >> n) & IDR_MASK];
- }
- return((void *)p);
-}
-
-static int _idr_remove(struct idr_context *idp, int id)
-{
- struct idr_layer *p;
-
- /* Mask off upper bits we don't use for the search. */
- id &= MAX_ID_MASK;
-
- if (sub_remove(idp, (idp->layers - 1) * IDR_BITS, id) == -1) {
- return -1;
- }
-
- if ( idp->top && idp->top->count == 1 &&
- (idp->layers > 1) &&
- idp->top->ary[0]) {
- /* We can drop a layer */
- p = idp->top->ary[0];
- idp->top->bitmap = idp->top->count = 0;
- free_layer(idp, idp->top);
- idp->top = p;
- --idp->layers;
- }
- while (idp->id_free_cnt >= IDR_FREE_MAX) {
- p = alloc_layer(idp);
- talloc_free(p);
- }
- return 0;
-}
-
-/************************************************************************
- this is the public interface
-**************************************************************************/
-
-/**
- initialise a idr tree. The context return value must be passed to
- all subsequent idr calls. To destroy the idr tree use talloc_free()
- on this context
- */
-_PUBLIC_ struct idr_context *idr_init(TALLOC_CTX *mem_ctx)
-{
- return talloc_zero(mem_ctx, struct idr_context);
-}
-
-/**
- allocate the next available id, and assign 'ptr' into its slot.
- you can retrieve later this pointer using idr_find()
-*/
-_PUBLIC_ int idr_get_new(struct idr_context *idp, void *ptr, int limit)
-{
- int ret = idr_get_new_above_int(idp, ptr, 0);
- if (ret > limit) {
- idr_remove(idp, ret);
- return -1;
- }
- return ret;
-}
-
-/**
- allocate a new id, giving the first available value greater than or
- equal to the given starting id
-*/
-_PUBLIC_ int idr_get_new_above(struct idr_context *idp, void *ptr, int starting_id, int limit)
-{
- int ret = idr_get_new_above_int(idp, ptr, starting_id);
- if (ret > limit) {
- idr_remove(idp, ret);
- return -1;
- }
- return ret;
-}
-
-/**
- allocate a new id randomly in the given range
-*/
-_PUBLIC_ int idr_get_new_random(struct idr_context *idp, void *ptr, int limit)
-{
- int id;
-
- /* first try a random starting point in the whole range, and if that fails,
- then start randomly in the bottom half of the range. This can only
- fail if the range is over half full */
- id = idr_get_new_above(idp, ptr, 1+(generate_random() % limit), limit);
- if (id == -1) {
- id = idr_get_new_above(idp, ptr, 1+(generate_random()%(limit/2)), limit);
- }
-
- return id;
-}
-
-/**
- find a pointer value previously set with idr_get_new given an id
-*/
-_PUBLIC_ void *idr_find(struct idr_context *idp, int id)
-{
- return _idr_find(idp, id);
-}
-
-/**
- remove an id from the idr tree
-*/
-_PUBLIC_ int idr_remove(struct idr_context *idp, int id)
-{
- int ret;
- ret = _idr_remove((struct idr_context *)idp, id);
- if (ret != 0) {
- DEBUG(0,("WARNING: attempt to remove unset id %d in idtree\n", id));
- }
- return ret;
-}