1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
|
/*
Unix SMB/CIFS implementation.
Infrastructure for async requests
Copyright (C) Volker Lendecke 2008
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __ASYNC_REQ_H__
#define __ASYNC_REQ_H__
#include "lib/talloc/talloc.h"
/**
* An async request moves between the following 4 states:
*/
enum async_req_state {
/**
* we are creating the request
*/
ASYNC_REQ_INIT,
/**
* we are waiting the request to complete
*/
ASYNC_REQ_IN_PROGRESS,
/**
* the request is finished
*/
ASYNC_REQ_DONE,
/**
* an error has occured
*/
ASYNC_REQ_ERROR
};
/**
* @brief An async request
*
* This represents an async request being processed by callbacks via an event
* context. A user can issue for example a write request to a socket, giving
* an implementation function the fd, the buffer and the number of bytes to
* transfer. The function issuing the request will immediately return without
* blocking most likely without having sent anything. The API user then fills
* in req->async.fn and req->async.priv, functions that are called when the
* request is finished.
*
* It is up to the user of the async request to talloc_free it after it has
* finished. This can happen while the completion function is called.
*/
struct async_req {
/**
* @brief The external state - will be queried by the caller
*
* While the async request is being processed, state will remain in
* ASYNC_REQ_IN_PROGRESS. A request is finished if
* req->state>=ASYNC_REQ_DONE.
*/
enum async_req_state state;
/**
* @brief Private pointer for the actual implementation
*
* The implementation doing the work for the async request needs a
* current state like for example a fd event. The user of an async
* request should not touch this.
*/
void *private_data;
/**
* @brief Print yourself, for debugging purposes
*
* Async requests are opaque data structures. The implementation of an
* async request can define a custom function to print more debug
* info.
*/
char *(*print)(TALLOC_CTX *mem_ctx, struct async_req *);
/**
* @brief status code when finished
*
* This status can be queried in the async completion function. It
* will be set to 0 when everything went fine.
**/
uint32_t error;
/**
* @brief What to do on completion
*
* This is used for the user of an async request, fn is called when
* the request completes, either successfully or with an error.
*/
struct {
/**
* @brief Completion function
* Completion function, to be filled by the API user
*/
void (*fn)(struct async_req *);
/**
* @brief Private data for the completion function
*/
void *priv;
} async;
};
struct async_req *async_req_new(TALLOC_CTX *mem_ctx);
char *async_req_print(TALLOC_CTX *mem_ctx, struct async_req *req);
void async_req_done(struct async_req *req);
void async_req_error(struct async_req *req, uint32_t error);
bool async_post_error(struct async_req *req, struct tevent_context *ev,
uint32_t error);
bool async_req_is_error(struct async_req *req, uint32_t *error);
bool async_req_set_timeout(struct async_req *req, struct tevent_context *ev,
struct timeval to);
struct async_req *async_wait_send(TALLOC_CTX *mem_ctx,
struct tevent_context *ev,
struct timeval to);
bool async_wait_recv(struct async_req *req);
struct async_req_queue;
struct async_req_queue *async_req_queue_init(TALLOC_CTX *mem_ctx);
bool async_req_enqueue(struct async_req_queue *queue,
struct tevent_context *ev,
struct async_req *req,
void (*trigger)(struct async_req *req));
bool _async_req_setup(TALLOC_CTX *mem_ctx, struct async_req **preq,
void *pstate, size_t state_size, const char *typename);
#define async_req_setup(_mem_ctx, _preq, _pstate, type) \
_async_req_setup((_mem_ctx), (_preq), (_pstate), sizeof(type), #type)
#endif
|