1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
|
/*
Unix SMB/CIFS implementation.
SMB parameters and setup
Copyright (C) Andrew Tridgell 1992-1997
Copyright (C) Luke Kenneth Casson Leighton 1996-1997
Copyright (C) Paul Ashton 1997
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "librpc/gen_ndr/samr.h"
/* NTLMSSP mode */
enum ntlmssp_role
{
NTLMSSP_SERVER,
NTLMSSP_CLIENT
};
/* NTLMSSP message types */
enum ntlmssp_message_type
{
NTLMSSP_INITIAL = 0 /* samba internal state */,
NTLMSSP_NEGOTIATE = 1,
NTLMSSP_CHALLENGE = 2,
NTLMSSP_AUTH = 3,
NTLMSSP_UNKNOWN = 4,
NTLMSSP_DONE = 5 /* samba final state */
};
struct gensec_ntlmssp_state
{
struct gensec_security *gensec_security;
enum ntlmssp_role role;
enum samr_Role server_role;
uint32_t expected_state;
bool unicode;
bool use_ntlmv2;
bool use_nt_response; /* Set to 'False' to debug what happens when the NT response is omited */
bool allow_lm_key; /* The LM_KEY code is not functional at this point, and it's not
very secure anyway */
bool server_multiple_authentications; /* Set to 'True' to allow squid 2.5
style 'challenge caching' */
char *user;
const char *domain;
const char *workstation;
char *server_domain;
DATA_BLOB internal_chal; /* Random challenge as supplied to the client for NTLM authentication */
DATA_BLOB chal; /* Random challenge as input into the actual NTLM (or NTLM2) authentication */
DATA_BLOB lm_resp;
DATA_BLOB nt_resp;
DATA_BLOB session_key;
uint32_t neg_flags; /* the current state of negotiation with the NTLMSSP partner */
/* internal variables used by KEY_EXCH (client-supplied user session key */
DATA_BLOB encrypted_session_key;
/**
* Callback to get the 'challenge' used for NTLM authentication.
*
* @param ntlmssp_state This structure
* @return 8 bytes of challenge data, determined by the server to be the challenge for NTLM authentication
*
*/
const uint8_t *(*get_challenge)(const struct gensec_ntlmssp_state *);
/**
* Callback to find if the challenge used by NTLM authentication may be modified
*
* The NTLM2 authentication scheme modifies the effective challenge, but this is not compatiable with the
* current 'security=server' implementation..
*
* @param ntlmssp_state This structure
* @return Can the challenge be set to arbitary values?
*
*/
bool (*may_set_challenge)(const struct gensec_ntlmssp_state *);
/**
* Callback to set the 'challenge' used for NTLM authentication.
*
* The callback may use the void *auth_context to store state information, but the same value is always available
* from the DATA_BLOB chal on this structure.
*
* @param ntlmssp_state This structure
* @param challenge 8 bytes of data, agreed by the client and server to be the effective challenge for NTLM2 authentication
*
*/
NTSTATUS (*set_challenge)(struct gensec_ntlmssp_state *, DATA_BLOB *challenge);
/**
* Callback to check the user's password.
*
* The callback must reads the feilds of this structure for the information it needs on the user
* @param ntlmssp_state This structure
* @param nt_session_key If an NT session key is returned by the authentication process, return it here
* @param lm_session_key If an LM session key is returned by the authentication process, return it here
*
*/
NTSTATUS (*check_password)(struct gensec_ntlmssp_state *,
TALLOC_CTX *mem_ctx,
DATA_BLOB *nt_session_key, DATA_BLOB *lm_session_key);
const char *server_name;
bool doing_ntlm2;
union {
/* NTLM */
struct {
uint32_t seq_num;
struct arcfour_state *arcfour_state;
} ntlm;
/* NTLM2 */
struct {
uint32_t send_seq_num;
uint32_t recv_seq_num;
DATA_BLOB send_sign_key;
DATA_BLOB recv_sign_key;
struct arcfour_state *send_seal_arcfour_state;
struct arcfour_state *recv_seal_arcfour_state;
/* internal variables used by NTLM2 */
uint8_t session_nonce[16];
} ntlm2;
} crypt;
struct auth_context *auth_context;
struct auth_serversupplied_info *server_info;
};
struct loadparm_context;
struct auth_session_info;
#include "auth/ntlmssp/proto.h"
|