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/*
Unix SMB/CIFS implementation.
rpc interface definitions
Copyright (C) Andrew Tridgell 2003
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/*
this provides definitions for the libcli/rpc/ MSRPC library
*/
/*
this is used by the token store/retrieve code
*/
struct ndr_token_list {
struct ndr_token_list *next, *prev;
const void *key;
uint32_t value;
};
/* this is the base structure passed to routines that
parse MSRPC formatted data
note that in Samba4 we use separate routines and structures for
MSRPC marshalling and unmarshalling. Also note that these routines
are being kept deliberately very simple, and are not tied to a
particular transport
*/
struct ndr_pull {
uint32_t flags; /* LIBNDR_FLAG_* */
uint8_t *data;
uint32_t data_size;
uint32_t offset;
struct ndr_token_list *relative_list;
/* this is used to ensure we generate unique reference IDs
between request and reply */
uint32_t ptr_count;
};
struct ndr_pull_save {
uint32_t data_size;
uint32_t offset;
struct ndr_pull_save *next;
};
/* structure passed to functions that generate NDR formatted data */
struct ndr_push {
uint32_t flags; /* LIBNDR_FLAG_* */
uint8_t *data;
uint32_t alloc_size;
uint32_t offset;
struct ndr_token_list *relative_list;
/* this is used to ensure we generate unique reference IDs */
uint32_t ptr_count;
};
struct ndr_push_save {
uint32_t offset;
struct ndr_push_save *next;
};
/* structure passed to functions that print IDL structures */
struct ndr_print {
uint32_t flags; /* LIBNDR_FLAG_* */
uint32_t depth;
void (*print)(struct ndr_print *, const char *, ...);
void *private;
};
#define LIBNDR_FLAG_BIGENDIAN (1<<0)
#define LIBNDR_FLAG_NOALIGN (1<<1)
#define LIBNDR_FLAG_STR_ASCII (1<<2)
#define LIBNDR_FLAG_STR_LEN4 (1<<3)
#define LIBNDR_FLAG_STR_SIZE4 (1<<4)
#define LIBNDR_FLAG_STR_NOTERM (1<<5)
#define LIBNDR_FLAG_STR_NULLTERM (1<<6)
#define LIBNDR_FLAG_STR_SIZE2 (1<<7)
#define LIBNDR_FLAG_STR_BYTESIZE (1<<8)
#define LIBNDR_FLAG_STR_FIXLEN32 (1<<9)
#define LIBNDR_FLAG_STR_CONFORMANT (1<<10)
#define LIBNDR_FLAG_STR_CHARLEN (1<<11)
#define LIBNDR_STRING_FLAGS (0xFFC)
#define LIBNDR_FLAG_REF_ALLOC (1<<20)
#define LIBNDR_FLAG_REMAINING (1<<21)
#define LIBNDR_FLAG_ALIGN2 (1<<22)
#define LIBNDR_FLAG_ALIGN4 (1<<23)
#define LIBNDR_FLAG_ALIGN8 (1<<24)
#define LIBNDR_ALIGN_FLAGS (LIBNDR_FLAG_ALIGN2|LIBNDR_FLAG_ALIGN4|LIBNDR_FLAG_ALIGN8)
#define LIBNDR_PRINT_ARRAY_HEX (1<<25)
#define LIBNDR_PRINT_SET_VALUES (1<<26)
/* used to force a section of IDL to be little-endian */
#define LIBNDR_FLAG_LITTLE_ENDIAN (1<<27)
/* used to check if alignment padding is zero */
#define LIBNDR_FLAG_PAD_CHECK (1<<28)
/* used to indicate spoolss style relative pointers (relative to current
offset, not base) */
#define LIBNDR_FLAG_RELATIVE_CURRENT (1<<29)
/* useful macro for debugging */
#define NDR_PRINT_DEBUG(type, p) ndr_print_debug((ndr_print_fn_t)ndr_print_ ##type, #p, p)
#define NDR_PRINT_UNION_DEBUG(type, level, p) ndr_print_union_debug((ndr_print_union_fn_t)ndr_print_ ##type, #p, level, p)
#define NDR_PRINT_FUNCTION_DEBUG(type, flags, p) ndr_print_function_debug((ndr_print_function_t)ndr_print_ ##type, #type, flags, p)
#define NDR_PRINT_BOTH_DEBUG(type, p) NDR_PRINT_FUNCTION_DEBUG(type, NDR_BOTH, p)
#define NDR_PRINT_OUT_DEBUG(type, p) NDR_PRINT_FUNCTION_DEBUG(type, NDR_OUT, p)
#define NDR_PRINT_IN_DEBUG(type, p) NDR_PRINT_FUNCTION_DEBUG(type, NDR_IN | NDR_SET_VALUES, p)
enum ndr_err_code {
NDR_ERR_CONFORMANT_SIZE,
NDR_ERR_ARRAY_SIZE,
NDR_ERR_BAD_SWITCH,
NDR_ERR_OFFSET,
NDR_ERR_RELATIVE,
NDR_ERR_CHARCNV,
NDR_ERR_LENGTH,
NDR_ERR_SUBCONTEXT,
NDR_ERR_STRING,
NDR_ERR_VALIDATE,
NDR_ERR_BUFSIZE,
NDR_ERR_ALLOC,
NDR_ERR_RANGE
};
/*
flags passed to control parse flow
*/
#define NDR_SCALARS 1
#define NDR_BUFFERS 2
/*
flags passed to ndr_print_*()
*/
#define NDR_IN 1
#define NDR_OUT 2
#define NDR_BOTH 3
#define NDR_SET_VALUES 4
#define NDR_PULL_NEED_BYTES(ndr, n) do { \
if ((n) > ndr->data_size || ndr->offset + (n) > ndr->data_size) { \
return ndr_pull_error(ndr, NDR_ERR_BUFSIZE, "Pull bytes %u", n); \
} \
} while(0)
#define NDR_ALIGN(ndr, n) ndr_align_size(ndr->offset, n)
#define NDR_PULL_ALIGN(ndr, n) do { \
if (!(ndr->flags & LIBNDR_FLAG_NOALIGN)) { \
if (ndr->flags & LIBNDR_FLAG_PAD_CHECK) { \
ndr_check_padding(ndr, n); \
} \
ndr->offset = (ndr->offset + (n-1)) & ~(n-1); \
} \
if (ndr->offset >= ndr->data_size) { \
return ndr_pull_error(ndr, NDR_ERR_BUFSIZE, "Pull align %u", n); \
} \
} while(0)
#define NDR_PUSH_NEED_BYTES(ndr, n) NDR_CHECK(ndr_push_expand(ndr, ndr->offset+(n)))
#define NDR_PUSH_ALIGN(ndr, n) do { \
if (!(ndr->flags & LIBNDR_FLAG_NOALIGN)) { \
uint32_t _pad = ((ndr->offset + (n-1)) & ~(n-1)) - ndr->offset; \
while (_pad--) NDR_CHECK(ndr_push_uint8(ndr, 0)); \
} \
} while(0)
#define NDR_SIZE_ALIGN(t, n, flags) ((flags & LIBNDR_FLAG_NOALIGN)?(t):(((t) + (n-1)) & ~(n-1)))
#define ndr_size_uint8(t, p, flags) (NDR_SIZE_ALIGN(t, 1, flags) + 1)
#define ndr_size_uint16(t, p, flags) (NDR_SIZE_ALIGN(t, 2, flags) + 2)
#define ndr_size_uint32(t, p, flags) (NDR_SIZE_ALIGN(t, 4, flags) + 4)
#define ndr_size_ptr(t, p, flags) (NDR_SIZE_ALIGN(t, 4, flags) + 4)
/* these are used to make the error checking on each element in libndr
less tedious, hopefully making the code more readable */
#define NDR_CHECK(call) do { NTSTATUS _status; \
_status = call; \
if (!NT_STATUS_IS_OK(_status)) \
return _status; \
} while (0)
#define NDR_ALLOC_SIZE(ndr, s, size) do { \
(s) = talloc(ndr, size); \
if ((size) && !(s)) return ndr_pull_error(ndr, NDR_ERR_ALLOC, \
"Alloc %u failed\n", \
size); \
} while (0)
#define NDR_ALLOC(ndr, s) NDR_ALLOC_SIZE(ndr, s, sizeof(*(s)))
#define NDR_ALLOC_N_SIZE(ndr, s, n, elsize) do { \
if ((n) == 0) { \
(s) = NULL; \
} else { \
(s) = talloc(ndr, (n) * elsize); \
if (!(s)) return ndr_pull_error(ndr, \
NDR_ERR_ALLOC, \
"Alloc %u * %u failed\n", \
n, elsize); \
} \
} while (0)
#define NDR_ALLOC_N(ndr, s, n) NDR_ALLOC_N_SIZE(ndr, s, n, sizeof(*(s)))
#define NDR_PUSH_ALLOC_SIZE(ndr, s, size) do { \
(s) = talloc(ndr, size); \
if ((size) && !(s)) return ndr_push_error(ndr, NDR_ERR_ALLOC, \
"push alloc %u failed\n",\
size); \
} while (0)
#define NDR_PUSH_ALLOC(ndr, s) NDR_PUSH_ALLOC_SIZE(ndr, s, sizeof(*(s)))
/* these are used when generic fn pointers are needed for ndr push/pull fns */
typedef NTSTATUS (*ndr_push_fn_t)(struct ndr_push *, void *);
typedef NTSTATUS (*ndr_pull_fn_t)(struct ndr_pull *, void *);
typedef NTSTATUS (*ndr_push_flags_fn_t)(struct ndr_push *, int ndr_flags, void *);
typedef NTSTATUS (*ndr_push_const_fn_t)(struct ndr_push *, int ndr_flags, const void *);
typedef NTSTATUS (*ndr_pull_flags_fn_t)(struct ndr_pull *, int ndr_flags, void *);
typedef NTSTATUS (*ndr_push_union_fn_t)(struct ndr_push *, int ndr_flags, uint32_t, void *);
typedef NTSTATUS (*ndr_pull_union_fn_t)(struct ndr_pull *, int ndr_flags, uint32_t, void *);
typedef void (*ndr_print_fn_t)(struct ndr_print *, const char *, void *);
typedef void (*ndr_print_function_t)(struct ndr_print *, const char *, int, void *);
typedef void (*ndr_print_union_fn_t)(struct ndr_print *, const char *, uint32_t, void *);
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