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-rw-r--r--doc/image/game_rules.diabin1535 -> 1565 bytes
-rw-r--r--doc/presentation.asciidoc13
2 files changed, 7 insertions, 6 deletions
diff --git a/doc/image/game_rules.dia b/doc/image/game_rules.dia
index 54d2f31..bea2551 100644
--- a/doc/image/game_rules.dia
+++ b/doc/image/game_rules.dia
Binary files differ
diff --git a/doc/presentation.asciidoc b/doc/presentation.asciidoc
index 3f81ac8..fd89793 100644
--- a/doc/presentation.asciidoc
+++ b/doc/presentation.asciidoc
@@ -1,21 +1,22 @@
-DMC 2012 Praesentation TeamFK
-=============================
-:Author: Jan Klemkow, Benjamin Franzke
+Gefangenendilemma in Prolog
+===========================
+:Author: Vallentina Rehpenning, Benjamin Franzke, Jan Klemkow
== Gefangendilemma-Implementierung
-
* Server in C
* Client in Prolog
+ * Regelwerk in Prolog
-== Netzwerkprotokoll
+== Spielregeln
+image::image/game_rules.svg[game rules]
+== Netzwerkprotokoll
* TCP Port 8068
* Uebertragung von einem Byte!
* 'c' fuer *Cooperation*
* 'd' fuer *Defection*
== Netzwerkprotokoll-Ablauf
-
image::image/network_protocol.svg[time]
// vim: set syntax=asciidoc: