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/*
(c) Copyright 2001-2009 The world wide DirectFB Open Source Community (directfb.org)
(c) Copyright 2000-2004 Convergence (integrated media) GmbH
All rights reserved.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the
Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
#ifndef __GL_2D_H__
#define __GL_2D_H__
#define GL_SUPPORTED_DRAWINGFLAGS (DSDRAW_BLEND | \
DSDRAW_SRC_PREMULTIPLY)
#define GL_SUPPORTED_DRAWINGFUNCTIONS (DFXL_FILLRECTANGLE | \
DFXL_DRAWRECTANGLE | \
DFXL_DRAWLINE | \
DFXL_FILLTRIANGLE)
#define GL_SUPPORTED_BLITTINGFLAGS (DSBLIT_BLEND_ALPHACHANNEL | \
DSBLIT_BLEND_COLORALPHA | \
DSBLIT_COLORIZE | \
DSBLIT_ROTATE180 | \
DSBLIT_SRC_PREMULTCOLOR)
#define GL_SUPPORTED_BLITTINGFUNCTIONS (DFXL_BLIT | \
DFXL_STRETCHBLIT)
DFBResult glEngineSync ( void *drv,
void *dev );
void glEngineReset ( void *drv,
void *dev );
void glEmitCommands ( void *drv,
void *dev );
void glCheckState ( void *drv,
void *dev,
CardState *state,
DFBAccelerationMask accel );
void glSetState ( void *drv,
void *dev,
GraphicsDeviceFuncs *funcs,
CardState *state,
DFBAccelerationMask accel );
bool glFillRectangle( void *drv,
void *dev,
DFBRectangle *rect );
bool glDrawRectangle( void *drv,
void *dev,
DFBRectangle *rect );
bool glDrawLine ( void *drv,
void *dev,
DFBRegion *line );
bool glFillTriangle ( void *drv,
void *dev,
DFBTriangle *tri );
bool glBlit ( void *drv,
void *dev,
DFBRectangle *srect,
int dx,
int dy );
bool glStretchBlit ( void *drv,
void *dev,
DFBRectangle *srect,
DFBRectangle *drect );
#endif
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