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/*
(c) Copyright 2001-2009 The world wide DirectFB Open Source Community (directfb.org)
(c) Copyright 2000-2004 Convergence (integrated media) GmbH
All rights reserved.
Written by Denis Oliver Kropp <dok@directfb.org>,
Andreas Hundt <andi@fischlustig.de>,
Sven Neumann <neo@directfb.org>,
Ville Syrjälä <syrjala@sci.fi> and
Claudio Ciccani <klan@users.sf.net>.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the
Free Software Foundation, Inc., 59 Temple Place - Suite 330,
Boston, MA 02111-1307, USA.
*/
#ifndef __X11SYSTEM__GLX_SURFACE_POOL_H__
#define __X11SYSTEM__GLX_SURFACE_POOL_H__
#include <GL/glx.h>
#include <gl/gl_gfxdriver.h>
#include <core/surface_pool.h>
extern const SurfacePoolFuncs glxSurfacePoolFuncs;
typedef struct {
int magic;
/* Shared resource */
Pixmap pixmap;
int depth;
} glxAllocationData;
typedef struct {
int magic;
GLBufferData buffer;
/* Shared resource */
Pixmap pixmap;
/* Process local data */
GC gc;
GLXFBConfig config;
GLXDrawable drawable;
/* Bound to a thread's context? */
GLXContext current;
GLXContext bound;
} LocalPixmap;
typedef struct {
Display *display;
/* Thread local data */
GLXContext context;
GLXDrawable drawable;
} ThreadContext;
#endif
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